
iwnl - rat bastard
Published
Works like a charm with experimental.
-nojoy -refresh 240 -novid -fullscreen
Some times the game will fail to load textures etc.
Framerate drops at times.
4:3 stretched has an mouse input deadzone, can be fixed by changing your native resolution.
__GL_SHADER_DISK_CACHE_SKIP_CLEANUP=1 %command% -nojoy -refresh 240 -novid -w 1920 -h 1440
Dead zones on non-native resolutions.
The game starts lagging after a few continuous matches. Restarting the game fixes. Additionally __GL_SHADER_DISK_CACHE_SKIP_CLEANUP=1 might help, as the issue might be related to shaders.
Unless you feel the subjective need to play on non-native resolutions, there's only the performance degradation after a few games.
gamescope --force-grab-cursor -w 2560 -h 1440 -f -r 240 -- %command%
Fullscreen on incorrect monitor
Wouldn't be grabbed by gamescope, which I had to use for fullscreen
As long as you only have one monitor or the game starts on said monitor initially, there are no issues.
Added steam/steamapps/common/ELDEN\ RING/Game/DLC.bdt
to enable online play.
60-ish: Might run a few frames lower at times, but still smoothly.
Added mangohud %command%
launch option which however is absolutely not necessary.