Kookas
Published
Plug and play.
Not sure if it's just the game or running it on Linux but high settings were a bit laggy in the mission, while I can't lower them without corrupting the save game (hope that's just a temporary thing they need to figure out or that's quite bad if they can't figure that out).
It does pop up "We have detected you are running unsupported drivers for your AMD hardware" every time I start it though. Minor nuisance.
Runs beautifully even at maximum graphics settings with dynamic reflection and AI traffic on West Coast USA.
I notice a couple of other reports mention a long loading time for maps. It is true that when you first open a map or load a vehicle, it will take a while to load all the textures etc.
This game does a lot of caching in the file system, which means the first time you load a map or use a particular vehicle it will take a while. This is also true on Windows. When you load that map or vehicle again, even after restarting the game, it will be ready straight away.
Just too laggy unfortunately.
Audio drops when frames drop
Often very choppy with occasional periods of smoothness. Not really an enjoyable experience in Proton as a result.
Playing with Wuppertal/Bieberfelde mod, performance and stability seem great, no issues at all
I haven't tried the campaign only these free-play mods, but there were no performance issues or crashes out of the ordinary (mods can naturally crash from time to time even on Windows).
Note that if you want to download Wuppertal Mod (which I think is currently the most developed mod for this game and definitely adds a lot to the freeplay mode), the easiest way is going to be directly via their API as long as their launcher remains the only public installation method:
- Get the version id from here: https://launcher.emergency-wuppertal.de/api/public/v1/versions/latest?includeHashes=true
- And then download it from here: https://download.emergency-wuppertal.de/versions/:versionid/Full.zip
Had to boot into Windows to link account. Hacky workaround to get the FFXIVQuickLauncher working through Steam. Also needed to install dotnet48 via protontricks.
Xbox one controller with xow not detected.
Slight jitter. Not sure if this would also happen on Windows.
Given this was basically Valve's headline game in their advertising for the Deck, the update to break it on Proton was great timing. Hopefully Valve can use their influence to get things working again somehow.
It works just as well as on Windows, but that is to say, not well, at least not for online co-op. Couch play should be much better.
Playing online co-op with a friend, it is extremely laggy and buggy, and now we're at a point where it crashes every time and can't continue. Windows is the same, though.
Not working!
Unfortunately not working. I managed to get it to start with Proton 5.13, but it soon crashes with the fairly non-descriptive error message "Fatal Error!".
Great game, plug and play. No issues once Valve released a Proton fix shortly after launch.
Mouse sensitivity was completely wrong by default but just had to adjust it down
Without doing anything, the game will start, but EAC - and by extension online play - won't work. The steps in Good Boy Ardee's report fixed that though:
GAME_LIBRARY_PATH=$HOME/.local/share/Steam (or wherever your steam library is located)
wget -qO- https://github.com/ValveSoftware/Proton/files/4839724/easyanticheat_wine_x64.tar.gz | tar xvfz - -C $GAME_LIBRARY_PATH/steamapps/compatdata/393380 chmod a-w "$GAME_LIBRARY_PATH/steamapps/compatdata/393380/pfx/drive_c/users/steamuser/Application Data/EasyAntiCheat/55/" chmod a-w "$GAME_LIBRARY_PATH/steamapps/compatdata/393380/pfx/drive_c/users/steamuser/Temp/"
It always crashed before any actual playing could really be done and input was all over the place.
Seemed like random key and mouse events? It was all over the place.
Couldn't play it, it kept crashing after 15 minutes of co-op play.