
dosssman
Published
Make us whole !
Worked out of the box. I even migrate from a save that was started on Windows and it kept working as if nothing changed. At the time of this report, I did not play that much though, so there might have been some issues I skipped in the first 2 or 3 hours of game, and later on. Might update later with those.
PULSE_LATENCY_MSEC=60 %command%
Seems to have been fixed by adding PULSE_LATENCY_MSEC=60 %command%
as launching command
Not sure why but the game would drop down to 5~10 FPS briefly when changing zones or doing a 180 turn very fast. Maybe my SSD not up to the task ?
Worked out of the box. I even migrated from a save that was started on Windows and it kept working as if nothing changed. At the time of this report, I did not play that much though, so there might have been some issues I skipped in the first 2 or 3 hours of game, and later on. Might update later with those.
Update: after playing for a little longer, had some audio related issues that seem to have been fixed with the custom launch options provided in previous sections.
DXVK_FRAME_RATE=60 %command%
As mentioned around, disable Vsync to get more than 30FPS, but this will break some of the physics. Set the launch options as specified above to work around that issue.
DXVK_FRAME_RATE=60 %command%
VSync On caps the FPS to 30, but disabling VSync also borks some features of the physics engine (weird ragdol, limbs flying away).
Seems to have been fixed by adding DXVK_FRAME_RATE=60 %command%
to the launch options.
As of this writing, Proton Experimental and Proton 8.0-4 worked fine, without any significat difference.
Had to workaround:
- The 30FPS capping with VSync On
- EA Origin app (meh) overlay was working in the game, but Steam's overlay would detected the EA App as main app, so it could not be used in the actual game. Not that big of a trouble though.
As of the moment of this post, the game was stuck on "Launching, Updating Executable" in Steam.
Used protontricks-git 1.10.5.r15.g96f253d-1
from the AUR; Ran the popular recommendation protontricks 8190 DLLs d3dx10 d3dcompiler_43 d3dcompiler_47
to no avail.
Did not play past the tutorial; make sure to install the PhysX when prompted
Played on Desktop mode so once I installed the PhysX dependencies, it worked without problem.
Did not play past the tutorial though.
The game itself is good. Used to work natively on Linux, but as of now requires some tinkering to get it working, still has bugs sometime.
SSL_CERT_FILE=/etc/ssl/certs/ca-bundle.crt PROTON_USE_WINED3D=1 %command% --coherent-options="--renderer-process-limit=3"
UI is slower than what it used to be.
On other Proton versions ,the game would freeze just when the planet system would finish loading, unable to select the commander nor start playing.
When running Native version as of now, I am getting the "Sage" error, which supposedly means graphics driver not up to date, although I made sure they are.
On I tried Proton 9.0, Proton Experimental, GE Proton 8.32 and GE Proton9.2 but the game would essentially freeze just after loading the system.
Coop Worked with another Windows Player
Almost worked OOTB: Proton seems to be required to have sound. Works without issues otherwise.
No audio unless using Proton (Experimental)
Even on Linux I serve the Omnissiah
Worked flawlessly.
Had some low FPS on the hidden boss map and some other maps ~30FPS on a 3080 Ti, but it might not have been due to Linux in the first place.
Ran it on both Windows and Linux, and although it worked without issues on the latter, computational cost was lower on linux (10% GPU on Windows )vs ~70% GPU usage on LInux)
Also, probably not a game related issues, but when streaming the game on Linux, the FPS would drop. Probably due to the CPU overheard of streaming over Discord.
Otherwise, solid experience.
gamemoderun DXVK_FRAME_RATE=60 %command%
Ran at 60FPS on Very High, but had to compromise on some settings to get good enough result on Linux
I see a lot of reports using Custom GE Proton, but even the latest version at the time of writing is 9-10, which was compiled around on 2024-07-24.
Given that this is a recent game, using Proton Hotfix makes more sense. Framerate was choppy and frequent tearing when I was using Proton 9 (either Steam's or GE's Proton), but all those issues went away by switching to Proton Hotfix, and I could even increase the quality of some graphics settings. With time, thos improvements will surely make their way into Experimental and stable versions of Protons, but as of now, Hotifx seems to be the way to go for me.