Berengal
Published
Game launches into the main menu, but without adding '-noeac' to the launch options it just goes back to the main menu after a second or two. '-noeac' disables Easy Anti-Cheat so multiplayer is disabled, leaving only campaign. I haven't tried coop yet.
Videos don't work but I can skip them with space bar. Also, when I quit the game the process doesn't stop properly so I have to manually kill it to be able to start the game again.
Performance is pretty good. It ran very stably at just above 60fps all the time on Epic graphics settings while playing. Even during in-game cutscenes with more things on the screen than while playing regularly the fps only intermittently dropped to about 55 fps. There's no video or audio artifacts and no noticeable input lag.
Extremely poor performance, unplayable because of input lag.
Even on lowest graphics settings the game couldn't get above 50fps. Input lag was terrible, something like 0.5s (curiously the input lag disappeared in the pause menu even though the fps stayed the same).
The game doesn't start at all. Steam only shows the game as running for a couple seconds.
Rarely a model is missing, so people will e.g. hold invisible guns.
No HDR or raytracing options.
Alt-tabbing can sometimes crash the compositor or completely freeze the system, requiring a hard reset.
When alt-tabbing works the window gets stretched and no longer matches the monitor resolution. Switching window mode fixes the issue.
(Using kwin_wayland, not tested X11)
With a controller plugged in the game would only give controller prompts. In Windows the prompts will change between controller and keyboard and mouse depending on what you use. If I unplug the controller while the game is running the game will pause until I plug it back in. I have to unplug the controller before starting the game to get keyboard prompts.
With any version of Proton >= 6 I would only get a black screen after the launcher. This includes Proton 6.3-3, Proton 6.5-GE-2 and Proton Experimental. Proton 5.13-6 works fine.
With VSync enabled the fps limiter doesn't work and the GPU runs at 100% (VSync on every block) or 50% (VSync every other block). With VSync disabled the fps limiter works as it's supposed. Would not recommend running with VSync on every block as it uses way more GPU power than is needed.
Otherwise no issues in 10 min of gameplay.
gamescope -w 3840 -h 2160 -ef %command%
By default the game launches on the leftmost monitor and even if you move it it's limited to the resolutions that monitor supports. I solved this by using the launch options to run it inside a gamescope container with the correct resolution set, which launches it on the correct monitor with the correct resolution.
The issue with the wrong monitor and wrong resolution also happens on Windows, but the fix is different.
This works about as well as it did on Windows when I played it there a year ago.
It crashes every now and then. About once every 5 hours of play. There's no discernible pattern to the crashes that I can tell, and I'm not sure if it's because it's running on Linux or because the game itself is buggy.
The game has crashed twice in 100 minutes of playtime.
The demo worked fine
It works fine for a couple of minutes, but then suddenly any mouse input makes you spin around wildly, and it's impossible to look anywhere but straight up or straight down. The camera also starts doing strange things sometimes if you're in the water, almost like turning itself inside out. Using a controller doesn't have this problem, but the controller has input lag of almost a second. I only saw very little of the rest of the game, but it was performing well with a solid 100+ fps on highest graphics settings. The ocean surface seemed to sometimes clip into the escape pod which I never noticed on Windows, but Windows does have other clipping issues.
The game doesn't start sometimes. The Ubisoft launcher opens, but then nothing happens. After stopping and restarting the game several times it eventually starts.
Also it doesn't quit properly. The launcher remains open in the background after I quit the game and I have to remember to stop it manually via Steam. If I don't it keeps logging hours played.