
Harle
Published
Played the base game and the short DLC to completion without problem, except for some sound crackling at one point.
One time in the base game and then one time in the DLC, the ambiant sound suffered some mild crackling. It went away after a few minutes.
A few insignificant problems (see below) but otherwise, it worked great from start to finish.
Broken reflections in 2 places
A few crashes when returning to main menu
Worked good till the end. Only played the solo campaign, with mouse and keyboard.
Mouse aiming felt kinda weird but I think that's the PC port fault.
gamemoderun mangohud %command%
Very infrequent stutter (like once every 1 or 2 hours). Might just be the game fault. Otherwise, everything works fine, including online play.
You'll need to tinker a bit to fix some problems but once this is done, it works fine from start to finish.
WINEDLLOVERRIDES="d3d8=n" %command%
Edited vars.cfg in game directory to set fpsLimit=60. It enables 60 FPS in game. Sound effects in cutscenes end up lagging behind but it was no big deal (voices were still synced)
Sound effects lag behind in cutscenes if you enable 60fps mode. Voices are fine.
Some random grey lines appear through the screen. To make them disappear, I had to use dgVoodoo2 2.79.1 (hence the WINEDLLOVERRIDES launch option) that I found on pcgamingwiki. The game wouldn't start with latest version (v2.83.2) and I couldn't find v2.78 mentionned in trolleybollocks report (dead links on official website).
I switched to community layout "Ina's Indiana Jones And The Emperor's Gamepad" to have sane controller mapping. Even though I reduced sensitivity to the lowest possible in the game settings, aiming was still way too sensitive in the 2-3 first person shooting segments.
Didn't really have to switch to experimental Proton, it's just what I use by default.
Worked great until the end. Just encountered a small performance issue after hours of playing.
After playing for a few hours, the game suddenly felt sluggish with some heavy stutters when initiating the possession mechanism. Not sure what's the cause but restarting the game fixed it the 2 times it happened in my 18 hours playthrough so it was no big deal.
Worked great from start to finish
Very short crackling noise when the "crowd" sound effect looped
Works great if you play with a keyboard. Gotta tweak the configuration a bit in order to use a controller.
Controller (USB Dualshock 4) worked in the launcher where you can configure inputs but it was unresponsive ingame. Since keyboard worked fine, I used the Steam game configuration to map the controller buttons to the relevant keyboard buttons and it worked fine. I used the D-pad so I don't know if you can map joysticks to keyboard buttons.