aschepler
Published
Essentially perfect support
The PS4 controller rumble is much stronger than on Windows. Journey very often uses subtle vibrations, and on Proton these seem too severe for the game events.
Essentially perfect support
The PS4 controller rumble is much stronger than on Windows. Journey very often uses subtle vibrations, and on Proton these seem too severe for the game events.
Playable, with occasional glitches
Sometimes gets stuck in the narration screens between quest locations. The app must be killed and reopened.
Uncommonly, online multiplayer will disconnect. When the players can resume, they will need to repeat from the start of an encounter location.
Game always complains about DirectX 12
I tried Proton Experimental and GE-Proton8-22. I tried command line "VKD3D_FEATURE_LEVEL=12_1 VKD3D_SHADER_MODEL=6_6 %command%". In all cases, I got the DirectX 12 error popup.
Near perfect
Very rarely, the video will freeze for a fraction of a second. This seems to be most common right after entering a new area, starting an effect like rain, etc. It might repeat a couple of times, but soon everything's fine again. A fairly minor annoyance.
I was not able to change the keyboard bindings in the game's settings. Clicking a box and then pressing a key changes it to "(unmapped)" instead of the selected key.
Played through all parts, beginning to end.
There are a few noteworthy glitches which are also present on native Windows: The rendering engine occasionally misses objects which should be visible from certain locations, so you might see a far-off section of building suddenly "appear" where it looked like sky. Sometimes (after a long play session?) your library of Linking Books doesn't show correctly and you only see the top edges when trying to select one. To fix that, exit and reopen the game.
Good, but no cutscenes
Cutscenes do not show. After a few seconds attempting them, the game moves on to the next part.