Ssunder
Published
Consistent gamebreaking crash before final mission. Possibly it has been fixed since then (played in 2023/04), otherwise I can't recommend.
Game constantly crashed at a certain point before the very last mission. Tried multiple Proton versions but no luck. Unfortunate.
Looks great on the Deck
Hard to measure due to how the game works but nothing stood out
Played the whole game on deck, good experience overall. There were some texture artifacts but they were barely noticable.
There was a Social Club update where the screen didn't display properly
Slight texture/shader artifacts, especially on white surfaces like the notebook
Social Club had an update with a TOS change and the screen only displayed a fraction of the window with gigantic black bars. I had to tap around the screen until the fraction displayed where I could press accept to continue.
Crashed every ~30 minutes on default Proton and Experimental. Either a Steam Deck update or a later update to Experimental fixed it.
Worked perfectly out of the box, even the intro sequence played (with default AVProVideo player).
Haven't noticed any difference compared to earlier experience with Windows and Steam Deck.
Worked perfectly out of the box, even the intro sequence played (with default AVProVideo player).
Haven't noticed any difference compared to earlier experience with Windows and Steam Deck.
Some details were a bit small on this screen, and TDP limit is a must if playing from battery
Had to limit the TDP, otherwise the game ate through the battery like a heavy AAA title
Game crashes at the beginning of chapter 1 when you lean down to get the letter from the crack with 100% consitency. Tried Proton 9, Experimental, GE 9.7, same with all.
MESA_LOADER_DRIVER_OVERRIDE=zink %command%
Constant crashes on loading in new areas without zink
As mentioned in my previous contribution, the game would sometimes crash when loading in new areas (climbing on ladders, opening doors/hatches), taking either Wayland/X11 with it or outright freezing the whole PC. Well, at some point this crash would happen 100% of the time in a certain spot, making it impossible to progress. Turns out it was a mesa driver issue, using the zink launch option fixed it for good!
Runs well
1280x800 has patterned bars on top and bottom in cutscenes but full screen in-game, 1280x720 has black bars throughout. Up to you but I preferred the latter.