Bevan
Published
Launched but wouldn't connect to multiplayer
Couldn't connect to multiplayer, but account authentication worked fine
VKD3D_CONFIG=dxr11 %command% -skip_launcher
In GNOME, if running with exclusive fullscreen and you switch window focus, you must Alt-Tab to the game otherwise it doesn't regain focus
Freezes on startup at least 50% of the time (before pressing Enter on the start screen), but its easy to close and open again and I didn't experience any other crashes
Have to use PROTON_USE_WINED3D otherwise it gives a DX11 error on launch
Added "PROTON_LOG=1 %command%" and it works as someone else mentioned
Some HUD elements were blocked off
Too much lag but works OOB
10-15 fps on 720p and "Potato" graphics
Works good enough
Camera screen in the cab doesn't work (you can still switch main camera with C)
Game loads indefinitely after signing in to Xbox Live
PROTON_USE_DXVK=1 %command% -FastLaunch
crashes on the splash screen
PROTON_USE_DXVK=1 %command%
Works perfectly after tweaking it to use wineD3D (wineD3D11)
occassional stuttering
Has crashed a few times in 20 hours
Works out of the box but worse performance
Worse performance than native, but not significant.
Crashes when loading into level
Seen when brightness is below default (50%), otherwise fine
Only in certain menus (eg. map and title screen)
Doesn't launch, even after downgrading Proton and using Wine D3D
I've tested all the versions up to 5.0, including experimental, both with and without Wine D3D. Nothing happened unless I used Experimental, which had an error for not having DX11, even with Wine D3D on.