DKoK Grenadier
Published
good experianc playd 3 games with my frend (you have to get rid of the -dev comand wen playing with your frends)
the window was on my second screen fixed it with superkey+arrowdown and then pressed the superkey again and click on the game on the left side of the screen
did not test
small stuttering
the game only starts by using those start parameter on the base game : PROTON_USE_D9VK=0 PROTON_NO_D3D11=1 PROTON_FORCE_LARGE_ADDRESS_AWARE=1 PROTON_NO_ESYNC=1 PROTON_NO_FSYNC=1 %command% -nomovies -windowed -dev -mod tgw -novsync -notriplebuffer -refresh 144
didn't work
game froze after 2 thirds of loading
it started and froze on the startup I tried it several times but I couldn't get it to run again
I think it has something to do with the game not be able to verify an Xbox acc but this is a guess as good as any
well it ran better than my friends windows version and the working multiplayer surprised me
fixed it by changing between windowed end fullscreen
I had 100ish fps I think I should get more on low
I think you don't need the Vulkan API to enjoy the game, but I think it adds to the experience.
gamemoderun ENABLE_VKBASALT=1 WINE_FULLSCREEN_FSR=1 WINE_FULLSCREEN_FSR_CUSTOM_MODE=ultra %command% --use-d3d11
HMG turret is quite loud for 5 shots after you reenter it, don't know if this is a proton issue.
The RR ammo and the arty are silver and some of the objective pods have no markings, I fixed this by using Vulkan from git and putting it in the EXE folder of the game and with --use-d3d11 in the command line in steam, game runs a little bad for the first 1-3 min, and then it runs better also the fps don't drop any more wile using the dragons breath SG.
All in all, it runs pretty solid on Linux with proton.
the fact that you have around 10~25 fps in must fights makes a game with great mechanics and atmosphere unplayable
10~15 fps in fights sometimes 5 wiles investigating