
Vthyarilops
Published
Didn't try Xalia but it probably works for the launcher
Text is blurry since I needed to lower resolution to 540p with FSR for any reasonable performance
Controller doesn't work if you are trying to stream game via remote play
GE Shows cutscenes mostly fine now, but white screened for me twice (fix by restart) and black screened twice (had to switch to experimental to get passed, breaking cutscenes)
It works but is a bad experience on the deck, game is poorly optimized, save a lot in case the game freezes
5.0-9 intro screens stutter, 5.13-1 works fine, only tried single player tutorial, played smoothly on max, controller worked OOTB
Changing from fullscreen to windowed worked in 5.0-9 but seems to not work correctly in 5.13-1 (though other bugs are fixed in this version), it resized the window way to small but could manually be adjusted to the correct resolution/size
Must disable Fsync to fix the crashes, esync makes the game unstable. So to anyone wondering why the game crashes immediately during the opening cutscenes it's because of Fsync. set launch options to "PROTON_NO_FSYNC=1 PROTON_NO_ESYNC=1 %command%"
Works perfectly with this setup, on older laptop had to use Protontricks to set "direct draw renderer = opengl", Server also starts fine, the actual instructions are an exe that won't run in Wine (complains about being in a debugger). Simply put it's a POS realmcrafter game, but it does run, just as bad as always
protontricks 415300 quartz_feb2010 wmp11 qasf
Seems to work totally fine if you use the same fix as Megadimension Neptunia VII (Installing qasf quartz_2010 wmp11 to fix ASF videos), also newer GE versions don't have issues with the video spawning in child windows, I've only played 3 hours so far but it seems to work perfectly videos and all
Tried as many launch options as I could, Uplay works fine, game never launches (not even a window is made, no black screen, just nothing)
If you play on Linux, save as much as possible in different slots and get used to skipping back after a crash
Constant crashes, the game seems to have a memory leak and crashes once it passes the 32-bit address space, basically the more you move around and the higher the resolution the more frequent the crashes (they can be anywhere from 10 mins to 50 mins of standard gameplay and will not occur at all if you sit and do nothing)
Aside crashing you can tell if the game is close to crashing when textures disappear, which won't always happen and in my experience a crash with no warning is more likely
Not worth playing on Linux, crashes make the game almost unplayable, this will be the only game in the last 7 years I will play on Windows, I've tried using WineD3D, disabling Esync/Fsync, basically every possible DXVK conf option with no success
Proton 4.11-4 introduced a regression in the launcher (works fine with 4.11-3 and earlier), now the patcher is invisible and contains the window decorations from my DE, must minimize and maximize from the tray to be able to see the patcher. Game itself is gold/platinum and plays wonderfully once the launcher is closed
Mouse feels a bit sporadic, freezes sometimes during loading but fixes itself, some cutscenes seems not to work, space bar skips everything. Game is dead anyways, but it works