Moving the camera causes unreasonable shaking which renders the game unplayable.
It's ridiculous that a game marked as verified is completely unplayable with any reasonable control scheme.
Out of the Box with Proton-GE9-10
gamemoderun %command%
PROTON_NO_ESYNC=1 PROTON_USE_WINED3D11=1 PROTON_USE_D9VK=1 %command%
Since Proton 8x, the game will will glitch out graphically if you scroll to the edge (unless you are in campaign/tutorial mode...that is immune). This makes the game unplayable. The fix is to simply change to Proton 7x or older...that did the trick for me.
Finished all campaign maps with no issues
No issue (playtime 3h)
Essential functionality is not mapped to the default configuration
Attempted to add basic functions such as moving structures and zooming the camera to the controller without success.
For some reason the UI should scale automatically for the Steam Deck upon launch, but you have to manually change the UI scale setting in the interface settings in order to get a legible interface.
The game is listed as verified, but basic functionality is not mapped to the default profile.
I don't want to dunk too hard on this game, since it's made by a solo developer and they're very quick to respond to questions from the community. However, I feel obliged to write up a cautionary tale after requesting a refund subsequent to attempting to map basic and essential functionality to the SD controller without any success. I couldn't progress through even the first tutorial without seeing the in-game text telling me to "double click a building" or "press [keybind not mapped] in order to move structures", and the cursor seems to sometimes decide to not select anything until you hit one of the triggers in order to "centralize" it. In short, the game controls are unintuitive and buggy.
Just to list a few issues with how the game controls out of the box:
- Zooming in and out isn't bound, which is essential functionality on a smol screen
- Mixing keyboard/mouse inputs with controller inputs makes for an extremely confusing experience, because the UI/UX is built to respond differently based on whether you are in gamepad mode or kb+m mode
- Moving structures is a mode toggle, but toggling the mode can only be bound to a keyboard button
- Customizing the controller input through Steam and mapping the move mode toggle to, for instance, a back-grip button doesn't work, as mixing keyboard/mouse controls and gamepad controls makes the game confused
- Some UI functionality is essentially broken. For example: Opening the worker overview, and selecting a worker opens the worker details window. Attempting to select any highlit button in the worker overview closes the overview, because the game registers your confirm button input as though you were still navigating the worker overview menu.
seems to play as expected
Works out of the box
Works perfectly out of the box on Steam.
Ran perfectly fine out of the box. No tinkering needed on my Tumbleweed
Due to it crashing every 15 / 20 mins, it is unplayable
after 15 mins the game would lock up
Tested with Game version .200
Worked out of the box, no custom arguments needed
The game didn't install by default. I had to go Right click the title > Properties > General > Launch Options > Enter Text: PROTON_NO_ESYNC=1 PROTON_USE_WINED3D11=1 %command%
Then the game loaded, but was jittery. I had to throttle down many of the graphic settings. The most important is to disable Vync. eg Options > Video > Vsync > Don't Sync. After I did that, the game ran well.
I have played the first mission of the campaign without having any issues.
just works out of the box
Works out of the box, not need for options to add.
Only does do fullscreen on my other screen, not the monitor placed in front of me. No option to change. Not able to make it go from windowed to fullscreen on my desired monitor.
Working out of the Box
No tinkering needed. Works out of the box.
Works great out of the box.
Flawless, no configuration changes needed.
Perfect out of the box
Installed it and it runs without any problems.
Started a new game, played for a few hours, saved and exited.
Failed to initialize graphics. Make sure you have DirectX 11 installed, have up to date drivers for your graphics card and have not disabled 3D acceleration in display settings. InitializeEngineGraphics failed
Sometimes breaks when window looses focus
Played a map for a few hours. Everything works perfectly out of the box and the performance is excellent. Only problem is that the game bugs out if you alt-tab out of it and needs to be restarted. This doesn't really impede with regular gameplay though.
Everything works great except tabbing out causes all controls to become unresponsive forcing you to close the game and restart it.
Played the default tutorial level for about an hour. Everything seems to work perfectly.