Pretty good OOB Experience on the deck
TDP Limit 12
Some text could be hard to read handheld. Menus and Tutorial info. Nothing was a huge issue once in-game.
Ran straight out the box with not much effort.
Graphics settings default were fine, you could definitely push it higher if you wanted to.
Ran with max traffic & pedestrians, and high density parked cars. All ran really well, no obvious lags or stutters.
Control scheme is a bit clunky, but definitely playable when you get used to it.
All in all a great deck game that my little-un loves.
Textures often won't load until you're directly on top of the object (traffic signals, barrier walls, etc).
Occasionally, controls stop working for several seconds.
It runs as if you were running Windows.
With good hardware this is definitely playable, but don't expect anything better than medium settings out of mid-range or lower hardware.
Anything above medium is unplayable
Sometimes crashes on vehicle/lights selection screens
This game runs flawlessly out of the box!
Game runs better than on Windows.
There are zero issues. The game, including multiplayer, runs perfectly. The beta version of the game also runs perfectly.
This game is still very early, and has bugs to it regardless. But it has charm, and works great on Proton.
The game runs without any major issues.
Everything works perfectly out of the box
Game works well, but the performance is poor and I am railroaded to use low graphics settings.
Game works with NVIDIA driver 418.56 and Proton 4.2-3 except that fonts are missing so you can't see any of the menus. Used protontricks to install Tahoma and corefonts to fix missing text.
Works immediately, game runs well. Game breaking issue is that the skin of people are invisible (including yourself, you only see hats!)
Text missing from menu, crashes when selecting first menu option (user32.dll caused an Access Violation (0xc0000005))