Works great, though I'd tweak the graphics for better performance.
The game sucks up more power than I expected. I played a ton with all the settings and what I've stuck with is 50hz, 576p (I think that's what the number is, IDK) Medium graphics with Ultra for draw distance, at 8 watts TDP. I couldn't see much difference from 720p-576p for this game, so I lowered it to save a bit. Without tweaking things the fan kicks on hard, it has a really hard time maintaining 60 FPS.
Been working great overall, just took some time to tweak things
It just works fine.
Works flawlessly. Didn't test multiplayer
Works OOB Proton 5.0.9
Game starts loading in a super small window and then crashes right before menu. Have not attempted any tinkering on it
Last few longs from Proton_log
10612.743:0036:0037:fixme:dxgi:dxgi_output_GetDisplayModeList iface 0x2048710, format DXGI_FORMAT_R8G8B8A8_UNORM, flags 0, mode_count 0x5fe9e0, modes (nil) partial stub! 10612.743:0036:0037:fixme:dxgi:dxgi_output_GetDisplayModeList iface 0x2048710, format DXGI_FORMAT_R8G8B8A8_UNORM, flags 0, mode_count 0x5fe9e0, modes 0x4b188d40 partial stub! 10693.159:001e:0022:trace:loaddll:free_modref Unloaded module L"C:\windows\system32\drivers\WineUsd.sys" : builtin 10693.169:0016:001a:trace:loaddll:free_modref Unloaded module L"C:\windows\system32\drivers\winehid.sys" : builtin 10693.169:0016:001a:trace:loaddll:free_modref Unloaded module L"C:\windows\system32\hidclass.sys" : builtin 10693.170:0016:001a:trace:loaddll:free_modref Unloaded module L"C:\windows\system32\drivers\winebus.sys" : builtin 10693.260:000c:0018:err:ntdll:RtlLeaveCriticalSection section 0x15430 is not acquired pid 18007 != 18006, skipping destruction (fork without exec?)
works fine after a few minutes for cache building
Great compatibility with Photon 3.7-5 Beta!
Appears to crash between levels, but still playable, for example, crashes after end of tutorial but starts at next level when reloaded. Local multiplayer game play seems okay.
Crashes X. Ouch!