Worked flawlessly out of the box for me with zero tinkering.
Native version seems to have minor texture glitches. Switching to Proton seems to fix the issue
If you're using via Proton, make sure in video settings, set the Display Mode to "Windowed (No border)". Fullscreen seems to have stuttering and low frames when set to.
Otherwise it's a great and beautiful game
SDL_VIDEODRIVER=x11 %command%
Native runs perfectly fine, SDL version the game ships with does not have Wayland support, the launch args force it to run under xwayland. If your running on a x11 session, you won't need that.
WINE_CPU_TOPOLOGY=8:0,1,2,3,4,5,6,7 %command%
The game appears to be pretty buggy. Some sort of timing issue. By reading other reports it seems to be worst on many-core systems. On Linux I tried restricting core usage but it still crashed fairly frequently. It worked on Wine when I used the Wine WINE_CPU_TOPOLOGY
option to restrict CPU usage. It seems like this is likely just race conditions in the game that trigger in some setups rather than any particular bug with Linux or Wine.
There is also a bug with memory freeing. It seems like the game is trying to free some memory allocated by the graphics driver or similar with its own copy of tcmalloc. This obviously doesn't work. I resolved this by replacing $steam/steamapps/common/The Beginners Guide/bin/libtcmalloc_minimal.so.4
with the same copy of tcmalloc that the rest of my system uses. This is unfortunately a common bug in games as they have been tested using the same allocator for everything so don't worry about mismatches.
The game is very buggy, seemingly the fault of the engine or game developer. However with some simple workarounds it plays flawlessly and crashes are very rare.
WINE_CPU_TOPOLOGY=8:0,1,2,3,4,5,6,7 %command%
Crashes right after start
Dumps core after failing to load game_shader_dx9: (null)
works perfectly fine now, no slowdown anymore
fps slowdown with advanced graphics options
works well but not as well as on windows
Works well out of the box, but you may need to change the controller profile
The game works well by default, but the default controller profile implies controller support. This support isn't enabled by the game by default. You need to navigate via the mouse controls to enable controller support in the settings. It's much easier to just switch to any of the better community controller profiles which work really well throughout the game.
Plays practically perfect apart from a section at the end where those types of compression lines really show
Near the end there is a specific place where there is those line things like when you take a picture of you screen on your phone then zoom in and then out. those types of compression lines
Good game. Good native compatability
With the length of this game (90 minutes), controller support and broken text, it doesn't seem worth the effort to play it on deck.
Some text displays as empty characters
Prepare to do some manual mapping: official controller support is broken and the game needs some arbitrary keyboard inputs at certain times (space and numbers)
Installed it, launched it, played it. No work required to play it on Linux! Textboxes worked. I Was using Proton Experimental, but probably works just as fine on the newest version of Proton!
The text issue has to be fixed, otherwise is as good as it gets.
Menu text is fine, game text appears as empty boxes, making it impossible to read.