


better experience than win11 24h4
After constant unreal engine crashes on Win11 24H4 because of some communication error with nvidia driver on a freshly installed OS and updated driver, I fed up and decided to try it on Fedora 42 KDE and 0 problems, install and go, and with cooler CPU :) Game itself has stuttering problems, those are game engine problems not OS related and people should have less of those after game shader caching the whole route.

-DX12
Game has some frame drops every now and then when running the route for the first time, but this is a general issue of the game and also happens on Windows.
Has to be used with Proton Experimental. Game will not launch with the standard version.

Everything shit about the experience is probably caused by the game, not by running it on linux
gamescope -W 1920 -H 1200 -r 60 -- %command%
According to the TSW community the performance is also bad on windows

Works like a charm. Just had to use winetricks and install vcrun2022 but after that it started and played flawlessly.
vcrun2022

Graphics will stall randomly if looking around. It only lasts for a few seconds. It's as if the render is buffering.
Shader intensive. On the first launch, it will crash to a UE error screen. The second launch will usually get me to the main menu.
Game will crash at the first launch of the day to a UE error screen. May be related to shaders. The second launch will generally work. Also, it wil act as if there is graphic rendering delay or caching where it will freeze up randomly for a second or two, then resume. It isn't frequent, but enough to mention.

Bound "PZB Wachsam" (PgDn) to R4, and Tab to L4
Zoom into screens to better read them. Screen cursor mode is broken.
Mouse can't click in menu. Screen cursor mode is broken.
game will only run in windowed mode, borderless fullscreen and fullscreen crashes my DE completely and requires a hard reboot to fix.
DRI_PRIME=1 gamemoderun %command% -windowed

gamemoderun __NV_PRIME_RENDER_OFFLOAD=1 __GLX_VENDOR_LIBRARY_NAME=nvidia
Generally during loading and in the main menu
Bad hardware ig.

For usage of train control systems I binded "PZB Frei, PZB Befehl, PZB Wachsam and SIFA" to the back grip buttons
Limited to 40fps
When using -dx12 there are graphical issues (which usually helps with stability but since that's an issue it's not usable with DX12)
Sometimes random game crashes without the game auto saving (that's a TSW issue though and I don't think it's Proton-related)

I couldn't sign in to dovetail live, but I don't know if that's an issue with proton or just a problem on the server's end. Everything else seems to work exactly as expected

Game has a couple of bugs (its a new release), but it runs perfectly fine on linux.

Game works well out of the box - I've only played the tutorial so far but it appears to be working exactly as expected.
Hin und wieder kommt es mal zu Abstürzen und FPS Drops (auch Windows). Hersteller ist dabei die Probleme zu lösen

gamemoderun __NV_PRIME_RENDER_OFFLOAD=1 __GLX_VENDOR_LIBRARY_NAME=nvidia %command%
No issues what so ever. The command parameters are just to select my NVIDIA GPU.

Works flawlessly out of the box
I haven't faced any issues as of yet, and didn't have to configure anything to start playing. The only minor issue I'd noticed is that processing vulkan shaders before launching the game sometimes takes quite long.

gamemoderun %command%
Not much to mention. Enjoyable.

intro video does not play, but game runs well with a few frame drops typical of any train sim world game
slight hitching and frame drops

Runs without any major problems. Some stuttering the first time routes are run, but that is not a Proton specific problem. Tried with and without the -DX12 flag and the game seems fine either way.