


Could not fullscreen, probably because of how old the engine is.
Very nice! Aside from not being able to fullscreen, there are no issues at all. Completed a project in it, smooth and very fun to use.

Had to run the underlying Proton Wine version to execute Regedit (link to relevant discussion) and add the following key HKEY_LOCAL_MACHINE\Software\Wow6432Node\Enterbrain\RGSS3\RTP\RPGVXAce
to take the RTP installed outside the Bottle with the following value: Z:\home\{USERNAME}\.local\share\Steam\steamapps\common\RPGVXAce\rtp
.
Other option is to use the underlying Proton Wine to reinstall the RTP downloaded from another site.
I'll make an RPG one day. It works fine
O programa funcionou perfeitamente sem precisar de ajustes.

The program is usable... The Text is very annoying to read though.
Text is very hard to read in Program.
Other then that it runs completely perfectly.
gamemoderun %command%

Minor polish issues, but all functionality is intact
The UI font is hard to read, and there are occasional dialogue boxes that render incorrectly (still perfectly usable, just unsightly).
For whatever reason, the "playtest" function opens the playtest window at the bottom of the stack rather than the top, so it has to be switched to before it can be used.
The editor works fine, but the problem starts when you try to play the games made in the editor
So basically, for some reason most scripts do not work properly, also sometimes fonts can randoly change because??? Oh yeah also games crash like every second and look ugly
Boots right up and worked out of the box, however finding where it saves/exports to can be a slight pain.
RPG Maker is not a game, but I recommend Indie Game Developers use proton to test cross-platform compatibility for their upcoming games.
Opening Database menu takes time to fully loaded. But it is working perfectly
doesn't launch.

Crashes on startup.


Map editor:Created a npc saying hi. Database editor: Created a character, tested troop battle. In-editor testing: Game can be played, but very low fps.
Sound issues? None, the app runs as intended.
Low fps possibly because of hardware rather than software.
No tweaks were needed to run the game, at least that required manual intervention.
This report will be updated in the future in a longer testing session.



I haven't done much but every single thing I tried worked perfectly out of the box.


Did not test out custom scripts. Creating games and running them works fine out of the box.


Tested project creation; playtest; importing sounds and images; menus and tested a custom ruby script.



Tested creating a simple project and playtesting, checked out menues attempted adding stuff. everything seems to work fine.



