


Limited the game to 30fps because it didn't run significantly faster anyway.
Changed the graphics settings below the recommend default which was claimed to run good on Deck. It did not at some point in the game later on.

Medium at 720p and 40 fps
L4 is sprint, R4 is Lock on, L5 is D-Pad left, and R5 is D-Pad up
Cap the game to 40 fps, and enable half-rate Shading in the QAM
Playing with Controller on dock then suddenly swapping to handheld mode with the built in controller can make the game freeze
A begginer Souls-Like that feels made for the Deck.

Deck BIOS:
- Increase UMA frame buffer to 4G
QAM:
- Disable frame limit
- Set refresh rate to 60hz
- Allow tearing
- Enable half rate shading
In-game settings:
- 1280x800
- Fullscreen
- Disable motion blur
- Disable ambient occulsion
- Enable sun shafts
- Enable bloom
- Disable anti aliasing
- Graphics quality on low
- Texture quality on high
- Disable V-sync
- FPS limit at 60
Tried lots of configurations, including those aiming for 40fps with higher settings, but nothing is very stable.
The game looks very similar at Low quality and High. Textures are increased because otherwise LODs are very visible.
Half rate shading does make the game look a bit worse, but it's stylised so you get used to it, and it's worth it for higher frames.
There are some areas, such as Slacktide, which drop frames seemingly randomly - sometimes it drops below 40, other times stays comfortably above 50. It also reacts to V-sync and frame caps very inconsistently - not sure if it can be fixed but the resulting experience is still good enough, and definitely better than Switch.

Some frame drops to ~50
-Turn off motion blur, set graphic to low and texture to medium and turn on half rate shading in quick settings for a pretty solid 60fps. I also turned off v-sync in game and in steam but frame capped to 60fps on 60hz.
-If you want more battery disable half rate shading and set graphic/texture to medium for a solid 45fps on 90hz to reach ~3,5hrs on oled deck

has trouble hitting 60 frames, limiting to 40 helps a lot.
Just limit FPS if not docked :)

Adjusted graphics/textures to medium/medium. Adjusted framerate cap to 45.

Medium graphics and a 40Hz cap
Game will often drop to the 20-30 FPS range, no matter if shaders have already compiled or not.

Lowered graphics and texture quality to Medium. Set framerate cap at 45.

Resolution to 854x534, low graphics, high textures, no motion blur or sun shafts, almost locked 60fps
Overall demanding hardware wise