PaladinVice
Published
Nice Souls-like, tweaking needed for 60fps, optimizations needed
Resolution to 854x534, low graphics, high textures, no motion blur or sun shafts, almost locked 60fps
Overall demanding hardware wise
Change the input to keyboard emulation, Med-Low settings at 40fps locked, fun little roguelite/tps
Changed bumpers to grenade and ability buttons
Locked @40fps at Med-Low settings with High textures
Have to emulate a keyboard and mouse, even though game says controller supported. Same on Windows , so it's probably a game issue
Really fun, runs well at native res and only slows down in large fights
Had to enable SteamInput for the Steam Deck controls to register
Runs at a mostly locked 60, drops to 40s when big fights happen. Switch SteamInput on if the controller doesn't register at first.
locked at 40 or 45 fps, your choice. Stays under 10W constantly and drops to low 10s very rarely
Use touchscreen to select resolution/graphics options
Very stable once Proton Experimental is used, made it though the entire Operation Anchorage DLC with no issue, exploration with no crashes
Decent alternative to Stardew/Minecraft/etc, just needs more optimization for Steam Deck
30FPS cap, allow tearing, 15W max TDP
Performance tanks to low 20s when harvesting and exploring
Use Proton Experimental, then gamepad works 100%
Runs smoothly OOTB, no messing around needed at this time
40hz refresh rate, 15W max TDP, allow tearing, medium-ish settings