


WINE_ALERT_SIMULATE_SCHED_QUANTUM=1 %command%
OLED: GPU/TDP: AUTO / 60hz /-\ Disable Frame Limit: ✅ /-\ Allow Tearing: ✅ | in-Game Resolution: 960x540 / Very Low
Any resolution besides 540, 720 & 800p did not play well w/Gamesope.
At times there are missed inputs w/Steam Input.. Although minor, since this is a poin & click game mostly.
in-Game cut scenes dropped FPS, but actual Gameplay is 60FPS
Go in-Game to the Display Settings & Turn Off: V-SYNC, HDR, Fullscreen / Set: Textures to "Very Low" ↔️ Resolution: 960x540 + FSR{SteamOS \ - / Scaling Filter: Sharp} / Change Other Settings Value(They don't apply properly) even if you want that value; EX: Render Scale says: "0.8", change it to "1", if you want it at 0.8, change it back and you will see an FPS climb. \ Disable: MSAA. Can do 60FPS, set to 30FPS for better battery life ---------> It's a point & click game.

Changed the buttons used in massage mode (Z, X and C) to X, Y and B respectively
Some scenes had a drop in FPS, but returned to normal in a few seconds
The game's window is larger than the Deck's screen for some reason
Managed to complete few of the massages with the first customer, but unless you really tinker with the controls, it probably won't be too much fun

This game will launch the opening intro video, then freeze the entire system. Will not work regardless of setting to game or desktop mode
You will be forced to reset your system to recover after launching this game

Crashes on loading - splash screens are displayed, but the game crashes when trying to load the data. It also crashes the whole Steam client.

Game used to run fine on steam deck. Tried ge 8-42 as well, same result.

Any version of proton that does not use DXVK 1.10-1 or 1.10-3 causes really bad fps, instability and some crashing. I have completed all content available as of this report and no issues have been found using GE-Proton7-6.

Runs fine on my Linux Desktop, on Deck it causes SteamOS to hard crashes before you get to your first customer, could fail sooner.
WINE_CPU_TOPOLOGY=4:0,1,2,3
TDP: 15W, GPU Clock: 1600mhz, FSR_On
This game will outright crash SteamOS in Game Mode as of 3.5
Running Proton 7.0-6 / 8.0-3 & GE-7-41 & GE-8-14 results in crashing the entire OS
Pass on Steam Deck until something changes, basically unplayable.
Crashes from time to time during the transition to sex scenes if you spam click during the black screen
vblank_mode=3 __GL_THREADED_OPTIMIZATION=1 __GL_SHADER_DISK_CACHE=1 __GL_SHADER_DISK_CACHE_PATH=/mnt/hdd/cache LD_PRELOAD="libpthread.so.0 libGL.so.1" PROTON_USE_WINED3D=1 %command% -USEALLAVAILABLECORES -nojoy
~25 FPS
Left Trackpad changed to Scroll Wheel
• Low FPS during some cutscenes, probably character models, can be solved by lowering graphic quality
• Game dips to 20 FPS and doesn't go higher after a sex scene. To fix this, you need to go to main menu and back to the game
Use Right mouse click to move camera during some scenes and Scroll wheel to zoom camera - game doesn't tell you that! Can run without problems at High graphic quality with V-Sync and Fullscreen turned on
vblank_mode=3 PROTON_USE_D9VK=1 __GL_THREADED_OPTIMIZATION=1 __GL_SHADER_DISK_CACHE=1 __GL_SHADER_DISK_CACHE_PATH=$HOME/derailcache LD_PRELOAD="libpthread.so.0 libGL.so.1" %command% -USEALLAVAILABLECORES -nojoy
I had to lower the quality alot even if I have a 2060 TI, only at low the Sex scene played (The 8gig of video ram where full at other quality)
Once the quality was lowered the game ran fine
The game hangs during sex scenes - it goes to an unresponsive black screen with only music playing.
Crash upon getting to a sex scene
Default proton crashed between some scenes
FPS drops when in windowed mode.
On high setting the FPS is around 30-40. Much better than previously tho.
Sometimes crashes when entering the sex scenes.
It's somewhat playble now. Running a bit slow but it's much more tolerable than before. One needs to switch the Proton Experimental to get the latest improvements.
As far as I am aware, this game is perfectly functional in every aspect.
The blackscreen crash is fixed. I'm able to run the game very smoothly on very high with no slowdown and no visible drop in fps, running on ultra is a little slower but I am sure that is just a hardware issue.
As of writing, the crash when it comes to scene changes seems to have been fixed. I was able to get it run successfully almost every time if you wait a couple of seconds in the black screen before clicking to continue. For me, this worked about 90% of the time in my 25 trial runs, so I'd say it's pretty consistent.
Game crashes when switching to animated scenes
I didn't experience any major drop in fps even when playing on the high and very high graphics settings. Game loaded and ran fine, the only problem that occured was during a scene change to an animated one, that seem to have crashed the game; a black transition screen with only the background music playing. Could also be a graphic setting issue.
Crashes when making certain choises and performance is pretty poor. The game is otherwise playable so far.
FPS hovers around 20-30.
Crashes every time pose is changed.
The game is made with Unity so it could be easily ported to run natively on Linux.
20 FPS is not enjoyable at all. For now, install windows if you want to have a laugh with this or just don't play it.
Unplayable FPS when dust particles show up. That means that the actual gameplay part is very laggy.