Luna
Published
Game works perfectly, just doesn't fill the screen
The game doesn't appear to support the Deck's 16:10 aspect ratio, so there's black borders on the edges
Runs perfectly natively, but won't run using Proton
Analog Sticks are mapped incorrectly when Steam Input is enabled. Disable it in the game settings and everything should work
The demo won't run unless you enable the Steam Linux Runtime, but the actual game runs without it
Swapped start and select because the game uses the wrong icons
Most text is readable, but some of it is too small
the anticheat doesn't like when the deck is put in sleep mode and closes the game
Fullscreen looks like if it runs at a lower resolution than 1080p.
In the game's intro, after Mayuri Kohsaka introduces herself, the game hangs on a white screen. This can be worked around by disabling movie playback in the game's settings. Loading saves created after this point works.
Additionally, when using GNOME's trackpad gestures, the game crashes. The equivalent touchscreen gestures and keyboard shortcuts work as expected.
I have no idea why Valve marked it as unsupported on the Deck. I wouldn't call it verified, but it's definitely playable
Changed right trackpad to mouse (buggy controller support in menus), mapped one of the grip buttons to A (I just like it that way for VNs)
controller support is buggy in menus
I haven't finished the VN yet, but I doubt my review here would change once I have
If your hardware is up for the task, the game should run very well.
Cursor isn't hidden
At 1080p (Low graphics), the game runs at ~15FPS. I had to drop the resolution to 960x540 to get a reasonable framerate (~40FPS).