ikci
Published
MANGOHUD=1 gamemoderun %command%
"Select the default wineprefix" > "Install a Windows DLL or Component" > install "mf" (MS Media Foundation" if the game freezes on a black screen after the "Chapter 1" text at after the Prologue score screen
The crashes are extremely annoying tho at least you can rejoin ranked and world tour and there is no penalty for leaving OTHER gamemodes.
MANGOHUD=1 gamemoderun %command%
I tried different versions of proton
Mouse would get locked to a smaller rectangular area on wayland, not allowing me to rotate past around 40 degrees in either direction. It happens sometimes when I change some parts of config and goes away after a few restarts.
Game crashes after a minute or so with -dx11 and after around 15 minutes with -dx12, currently I'm unable to solve this problem no matter what I try...
I'm hoping the crash issues get fixed at some point, the game is extremely fun. I ended up binding killall Discovery.exe GameThread
to Meta+U at this point to exit the game faster once it inevitably freezes and restart it to rejoin the ranked matches with the lowest amount of downtime possible.
MANGOHUD=1 PROTON_USE_EAC_LINUX=1 gamemoderun %command% -dx12
Sometimes the mouse wouldn't register properly and I'd get limited to only being able to rotate by like 40 degrees in either direction, basically forced to look more-less ahead at all times. Those issues usually go away after restarting a few times or messing with resolution or windowed/fullscreen modes, etc. It's almost definitely related to me being on Wayland (sway) and having 2 monitors, where one is also rotated 90 degrees. Currently haven't had this issue in a long while on the most recent version of Proton bleeding-edge and current version of the game.
Turn off Global Illumination / Ray Tracing unless you want your FPS to tank, otherwise the game runs EXTREMELY smoothly for me and most people I know. Unreal Engine 5 forces upscaling or TAAU, TAAU set to 100 is the least unstable with the least ghosting/bluriness.
IMPORTANT:
If the game crashes for you every time after playing for 10-15 minutes, I fixed that issue by setting nofile
(max limit of files opened by a single process at once) to a really high value because the default 1024 on my distro turned out to be the cause of all those crashes.
I've added those two lines to /etc/security/limits.conf to make this work:
username hard nofile 200000
username soft nofile 200000
Obviously change username
to your actual Linux username.
Also disclaimer, I have zero idea if 200000 is too high, what might be the potential negative effects of it being too high (if any) nor if you have to set both soft and hard limit or only one of them this high, but those are the settings I'm currently using and they fixed those time bomb crashes for me.
Also, you can check the current limit by running ulimit -Sn
in the terminal, this can also be used to verify if the changes were applied succesfully, you might need to log out and then back in of your account or reboot your PC.
Crash after 3 seconds in main menu
I ran with Proton Experimental, then tried Proton Experimental bleeding-edge, same issue in both cases. After that I tried running it with Proton 8.x.x and 9.x.x in Compatibility tab of game properties, but in both cases it froze on "running install script" or something similar to that. After that I remembered to check regional pricing and found out that in MURRICA PHUK YEAH the game is somehow 17% cheaper than here in Poland, guess we're the new leaders of the western world. I'm refunding the game for the time being and I'll purchase it once they solve the regional pricing issue and somebody figures out which fix makes it run on Linux properly or at least verifies it can run at all, because I don't want to risk being left with a game I can't refund after failing to fix it after 2 hours of tinkering.
MANGOHUD=1 %command%
The background of main menu is plain white and loading screens are just a black screen, tho to be honest I'm not sure if it's supposed to be that way or not, maybe it works correctly?
The performance is terrible due to Unreal Engine 5 being Unreal Engine 5 and the game being in early access, but it is more than playable if you're willing to settle for upscaling and/or framegen solutions
The game can be buggy buggy due to being extremely early access, but the developers are actively improving it and I have my full trust in them: The game is clearly heading towards becoming an extremely solid product with a lot of work put into it already and the concept of the game is also amazing, the future is looking bright
This report is marked as "tinkering" because I've specifically set my Proton version to 9.0-3, which is in fact Steam's recommended default, instead of Experimental which I usually run. I did so because wanted to ensure this report stays on that Proton version, as so far this is the only version I'm aware of that can run this game without major issues on my system