Raising Rent for Single Mothers
Published
Game played really smooth, ran on high settings using FSR: quality. No launch command, system only.
mangohud %command#
using openhotfixloader for mods like Third person view and red text explainer
Lost a couple of saves while experimenting with undervolting the CPU and GPU, made a syncthing of the pfx>C>users>blah blah> game saves to prevent future self-made problems.
played with friend using windows 10, everything connected quick, and played smooth. joind eachother through the in-game social menu.
I got better perfoamnce using direct-x 12 in the in-game menu when using GE-Proton7-50 and 51, vs Proton Experimental. Also the system FSR resolution options only appear when using GE-Proton.
The game itself is immensly fun, so I can forgive the terrible (terrible) graphics performance.
gamemoderun mangohud %command% --use-d3d11
scaling set to PERFORMANCE, window notifications turned OFF, everything on LOW/LOWEST/OFF. Game is now playable and doesn't have the "after 10 minutes stuttering" problem. as soon as I change any setting like changing rendering scale from PERFORMANCE to BALANCED the GPU usage spikes from 32% to 99% and the stuttering returns. I can now join matches, host matches, and play multiple matches without having to reboot in between sessions.
Using any kind of reasonable setting the game begins to stutter, drop frames and become unplayable until an enivitible crash without dropping all the settings extremly low.
Fullscreen works when it is initially used, after that you have to manually edit the game pref to escape a failed game loading.
game would not connect without accomodating the draconian DRM/ Game Guard with a full network reset, turning off all adblocking dns in my network,.
My system plays most games just fine at 144fps with med-high settings. This game, to prevent a crash and burn around the 10 minute play mark, must be set to the bare minimum settings.
I am looking forward to the game getting a proper update to fix the many bugs the exist one the windows version, which would drasticly improve the linux performance.
mangohud gamemoderun %command% --use-d3d11
After adjusting graphics settings the game must be restarted, the GPU use goes from 50% while idle in the ship to 99%.
I had undervolted and overclocked my GPU, and it is stable in literally every other game. After adjusting my clock speed down and limiting it to 2700 (for my gpu, yours is different) I've had 0 crashes.
If you've done any undervolting or overclocking, you system may be 100% stable, but for whatever reason this game CTDs from it.
Launched and ran on ultra without a hitch! I used fsr3-quality becuase why not, game runs smmoth as silk.
gamemoderun mangohud %command%
Glad to play this on PC as a port and not a trash "remaster". Runs nice, and I've been missing jumping in during the spooky season to play Undead Nightmare. The price is a little steep, but we all have our vices. I'm glad I got it.
Did not use the "Force the use of a specific Steam Play compatibility tool" option. Running in VKD3D without errors.
mangohud gamemoderun %command% /tps 144
The game play looks fine, and the title screen cards are crisp, the cut-scene movies are old and blurry looking on 2560x1440, does not effect gameplay.
I see a lot of discussion about multiplayer, but the game is working good for me. The gamepad sensitivity is in its own specific menu (at the bottom of the configure screen it shows "press X" for gamepad. I'm running a dedicated host for multiplayer while I do other things, set to full random everything and so far it's crusing right along fine.
After the %command% /tps 144 came from a post about having good frame rate as a host. The suggestion was /tps 60 or /tps 120. I used /tps 144 to match my framerate, not sure if that was correct, but everything is working fine.
Plays nice and smooth, all max settings, 1440p, does not load properly with any proton above 6.3-8, including GE49 (current)
empty lobbies, play with friends only
does not load properly with default proton.