
meatsink
Published
DXVK_FILTER_DEVICE_NAME="NVIDIA GeForce RTX 2070" %command%
Stretched and corrupted models, covering where you're aiming sometimes, along with random floors, walls and objects going invisible
Tried proton 7.0-6, experimental, and hotfix and the game has the same problems on each of them. Sometimes I can play through a chapter with no problems, and then all these problems will come up. I had to add the environment variable to make the game run smoothly as anything else would lag
Doesn't work out of the box with NVIDIA at the time of this being written, doesn't seem to affect every computer
Game works if you use the old-media-source branch of Proton Experimental (select Proton Experimental in your Steam Library -> cog icon -> Properties -> Betas -> click dropdown next to Beta Participation), in the meantime, follow the issue report for any more updates https://github.com/ValveSoftware/Proton/issues/7444
DXVK_FILTER_DEVICE_NAME="NVIDIA GeForce RTX 2070" %command%
On systems that use NVIDIA Optimus, you may need to specify with DXVK what GPU you want to use with DXVK_FILTER_DEVICE_NAME="some device" %command% rather than adding __NV_PRIME_RENDER_OFFLOAD=1 to the launch options. It matches on substrings so you don't have to enter the full name of the GPU. Not sure if other games do this