
Kazador
Published
Worked out of the box with the newest glorious eggroll proton version. Even using the DX 12 option it seems like it's working at 100%
Proton-6.20-GE-1 GloriousEggroll
https://github.com/GloriousEggroll/proton-ge-custom/releases/tag/6.20-GE-1
I had one hard fatal error crash when jumping down into the well in the beginning but compeletly stable after that.
Really great performance on this title, I'm running with it all the way cranked on grpahics, motion blur and vsync turned off and 10% increased resolution scaling. I get around 90-110. with a mild overclock on my GPU and a slight overclock on my CPU (Really this isn't necessary, you probably would not notice any performance gains whatsoever.)
Performance on Linux is pretty are par with windows it seems and is at worst tollerable on the steam deck. Framerate could be better
First install you have to install c++ distributables, there's one yes check box and another window where you have to check a box and hit install, but only the first time
Just in some parts the text is small, unless you have issues reading up close you'll probably be fine, some points it's helpful to use the magnifying shortcut
In the mansion there's some really gross light artifacts with Decky framegen, and you need to use that or xess to make the framerate at least up to 30 in most parts of the game if not slightly under that
I had one single crash when trying to stream it from my linux desktop to the steam deck.
This is one of the better performing UE5 games on linux. It's just so unfortunate how unoptimized the engine is, it's really not this games fault. You can get decent performance on beefyier hardware.
Works fantasticly with GE proton, I played maxed out settings for the duration, with dips down into the 90 fps range. and a max set at 144.
gamemoderun mangohud %command%
In the one cut scene I saw while playing, There was some missing audio. I'm not sure if that's just the pc port or if there's actually just some issues on Linux though.
I did try regular 7.0-5 proton with no success there. Tried GE-7-42 and that worked great. Don't mess with the in game overlay or it won't close and you'll have to reload. Other than that it works great.
Atl tab doesn't work but I found that switching virtual desktops worked great.
I feel that it performs slightly worse than it should, a lot of this is up to poor optimization. In my experience it runs at over 100fps for almost all maps except Castelleo or whatever the new map name is where it tanked froms and would drop to 30 fps at some times
One in a blue moon, probably after 3-4 hours it would hard crash and I would have to switch desktops and force close it. Really not that frequent but still annoying.
I would highly recommend putting this on some fast storage as it takes forever to load on spinning disk HDD. Launch options mangohud gamemoderun %command% and proton 5.9-GE-3-ST.
All things considered I'm fairly impressed by how well this game plays. It most certainly could use some performance improvements though.
gamemoderun %command%
Performed really great considering it's using UE5 for the graphics engine, at fully ultra and quality FSR 3 and no frame gen I was able to get about 90 fps average in the sewers. 60-90 for a UE5 game I think for this tyope of game is fine. Would I live this to run at 120 FPS, of coarse but it's stable and it launches every time and it looks great. The only thing I could really ask for is a bit better performance.
Game worked great out of the box on steak deck, I had to mess around with the setting a bit to get a stable frame rate.
I did not try with regular proton but it would probably be fine without it. Running the game at high setting and locked at 30 FPS seems like the best way to go on the Steam Deck. It would run great on a beefier desktop set up, no real issues or tinkering needed other than donwing the preset graphics and locking to 30 fps.