
phyxx
Published
Video playback with regular proton builds would freeze. This was only fixes by using the Glorious Eggroll proton distribution.
It took some custom launch options and capping the frame rate to 30 FPS, but after that the game ran well.
PROTON_ENABLE_NGX_UPDATER=1 DXVK_FILTER_DEVICE_NAME="NVIDIA GeForce RTX 3060" VKD3D_CONFIG="dxr,dxr11" PROTON_ENABLE_NVAPI="1" PROTON_HIDE_NVIDIA_GPU="0" VKD3D_FEATURE_LEVEL="12_2" %command%
The game would occassionally stutter, but mostly resolved itself.
The game would randomly crash. Capping the frame rate to 30 appears to resolve the issue though.
VKD3D_CONFIG=dxr12 PROTON_HIDE_NVIDIA_GPU=0 PROTON_ENABLE_NVAPI=1 VKD3D_SHADER_MODEL=6_7 gamemoderun %command%
The game worked flawlessly right up to the point where you battle the waves of other droids. When you damage the droids, they stark throwing off blue and purple sparks. At this point, the game drops to less than 1 FPS. I suspect whatever effect is applied to these damaged droids triggers a bug in the Nvidia drivers. I was using Nvidia drivers version 545.
It is essentially impossible to progress the game from this point.
PROTON_USE_WINED3D=1 %command%
I had to force the use of Nvidia performance mode. The on-demand mode resulted in the games main menu being too slow to use at around 1 FPS.