No issues. Runs smooth without any trouble. Audio works well.
Runs like native with no issues.
Multiplayer works without issues as well.
Mouse control of the camera/character was inoperable, rendering the game largely unplayable despite it otherwise running quite smoothly.
I don't know if kb/m controls were similarly half-operational prior to 6/26/24 update because I was still using a windows PC at that point.
winetricks vcrun2019
Lauched to black screen without VSC++ 2019 and had to revert to Proton 8.x to run it. But otherwise easy.
Decent alternative to Stardew/Minecraft/etc, just needs more optimization for Steam Deck
30FPS cap, allow tearing, 15W max TDP
Performance tanks to low 20s when harvesting and exploring
Definitely playable, but the game needs optimization. At low settings, FPS drops to ~20 some times.
Everything is on low. FPS lock 30. Dynamic RES on in the game menu.
During rain, FPS drops to ~25 fps. While collecting resources, FPS drops to ~20.
The battery lasts for 1.30 - 2 hours of play (LCD). The fan sometimes spins up, but not much.
Runs very well out of the box
DX11 and DX12 both worked out of the box for me, no tweaking required.
No issues. 60fps plus without any tinkering (defaulted to high settings).
Demo verison. Works ok.
Switched to DX11 version.
Needed to manually install Visual C++ 2015
Demo runs well. 70-130 FPS on everything max'd Felt smooth
Needed to manually install Visual C++ 2015
The background on the title screen looked kinda weird around the planet, but was fine after restart. Could have been just me.
I only tried DirectX 12. You can also choose DirectX 11 during start.