tux
Published
The games loads ONLY when forcing Proton 6.3-8 and anti-cheat (BattlEye) kicks player after a few seconds.
BattlEye kicks player after a few seconds....
Perfect gaming experience
Won't load if you install in a ntfs formatted disk. You need to install to a native linux supported file system like ext4 etc.
Perfect gaming experience
I tried to install at a NTFS (shared with windows 10) disk and it wouldn't run. I figured it was a permissions issue that I didn't have time to solve, so I installed it at my EXT4 linux disk. That was it! Game runs perfectly on my hardware. I play at 1080p (144 Hz monitor) with everything at ULTRA QUALITY and get 160-350 fps depending on the area and how many enemies I fight. This is a perfect (!!!) gaming experience. I use Linux 90% of the time I use the PC (boot windows only for games), but being able to run games as smooth as this will help me get rid of windows once and for all! Thank you valve and thank you proton and thank you AMD for supporting Linux (full AMD PC)!!!
Only steps are to previously install Proton EasyAntiCheat Runtime and disable Steam's overlay.
You need first to go to your library, search "Proton EasyAntiCheat Runtime" and install it, if it is not previously installed.
If steam's overlay is enabled, the mouse and keyboard work in the menus, but NOT during the gameplay. I disabled steam's overlay and worked like a charm!
Runs perfectly but requires Proton EasyAntiCheat runtime to be installed first. library-->search-->proton EasyAntiCheat
gamemoderun %command%
While keyboard and mouse works in menus, rarely when starting an online game, keyboard and mouse do not respond to inputs. I solved it by alt+tab, minimizing desktop windows and then alt+tab back to the game and then everything works perfectly. It is very rare and random though and I haven't found out why it is happening.
Excellent gameplay experience.
This game no longer exists.
This game is no longer exists with appID #715220
It is fully playable. See here: https://www.protondb.com/app/783770
Native runs fine (120-160 FPS @ 1080p medium setting) - no textures in character selection screen
MIssing textures only at the characters selection screen. So far the game runs fine (native)
Tried to run windows version through proton (experimental, GE, no difference) with various tinkering commands, but I got up to 30FPS gameplay. In my case, native is the way to go. I hope they fix the missing textures problem. I've sent bug report and waiting for answer. Also, each time I change from proton to native (steam runtime) in steam properties, I get a 4.8 GB update. WHY?
Radeon owners REJOICE! Invisible character selection screen is now FIXED for linux native client! (see notes)
SEE DESCRIPTION
Invisible "purple" characters in character selection screen + flashes in certain maps with certain (not all) mobs i.e. sirens
For RADEON GPU's, trough proton I get at best case scenarion 50% of the performance I have in Windows. This is no problem for powerful GPUs, however if you have an older or middle range card (like me) this is not acceptable. On the other hand, native client runs at 100% the performance I get in Windows with 2 major drawbacks: a) invisible characters in character selection screen b)in some maps (not all) against some enemy mobs (i.e. sirens) there were flashes of mobs and blinking of the map (could couse epilepsy). I was forced to play the game in Windows until a few days ago there was a guy (that EHG should hire ASAP), that found out a fix for missing characters in character selection screen. You create a shader file with a few text lines (instructions here: https://www.reddit.com/r/LastEpoch/comments/14uiz0f/linux_gamers_rejoice_native_clients_invisible/ ) and then start the game within steam launch options : MESA_SHADER_READ_PATH=/home/[UserName]/le_shaders/ %command% (UserName ---> YOUR UserName) This solution works perfectly!!!! Now, character selection screen is working like the Windows version + I am testing whether the "flashing" problem is also fixed.
PS: I am playing @ medium settings 1080p + Antialiasing FXAA + Volumetric Lighting VERY LOW (I set it to VERY LOW in Windows also because I don't like the effect it creates)
Radeon GPUs with less than 8GB VRAM suffer a terrible performance hit (50%-60%) compared to windows OS. See notes for workaround.
SEE NOTES
50%-60% performance penalty hit compared to windows os for radeon cards with less than 8GB vram
If you have a radeon gpu with 8GB or more Vram, go ahead and play the proton version. There will be no problems. If you have less than 8GB VRAM, then no matter what proton you use, this game saturates 100% vram and you will suffer a terrible performance hit compared to windows os, (i.e. 50-60% for a radeon 5600XT-6GB). After a long investigation, I found out that the problem is that radv (mesa vulkan driver) handles very poorly max vram saturation scenarios. Until this is fixed, the solution is to install amdvlk (AMD's vulkan driver) which handles much better those max vram usage scenarios. Don't worry, both drivers will co-exist (amdvlk will be default) but you can choose which driver each game will use (AMD_VULKAN_ICD = AMDVLK or RADV
). Ggenerally radv is better, but this game is an exception. For installing amdvlk there are deb/rpm/source installation files here: https://github.com/GPUOpen-Drivers/AMDVLK/releases. After successfully installing amdvlk, you can run the game with near windows os performance. At first run there will be some stuttering but after a couple of minutes when all shaders/textures load properly and after a couple of steam restarts there will be no stuttering. Also DXVK_ASYNC=1 %command%
could help improve even more performance.
- REFERENCES:
- Mesa radv bug report --> https://gitlab.freedesktop.org/mesa/mesa/-/issues/9371
- DXVK bug report --> https://github.com/doitsujin/dxvk/issues/3563
Using newer kernel than 5.15.0-56 there is an arrow mouse flickering.
Up to kernel 5.15.0-56 everything run perfectly. With newer kernels there is a noticable arrow mouse flickering
There is a knon fix for mouse flickering (open game console and type "d3d_WindowsCursor"), but I haven't found a way to open game console...