
Franco
Published
Missing textures when running through Proton. Switched to the Linux port found on the game folder, BinLinux/BeamNG.drive.x64
Native works fine. Launcher doesn't work on dedicated GPU when using prime-run or gamemoderun, so added launch options to skip it
"./Cities.x64" %command%
Space to pause stopped working suddenly after a few minutes of playing
PROTON_EAC_RUNTIME="/path/to/steamapps/common/Proton EasyAntiCheat Runtime/" %command%
I was using proton-ge-custom-bin from the AUR (Arch) and it worked fine, update to 7-33 (or maybe a previous update, hadn't played for some time) broke it. Installed GE-Proton7-26 manually and it's working fine.
Used to work ok (with minor issues). Since Season 2, it's not playable anymore. Use Proton GE 7.26
PROTON_EAC_RUNTIME="{pathtosteamapps}/common/Proton EasyAntiCheat Runtime/" %command%
Minor stuttering during gameplay, but makes it harder to play
Crashes most of the time when grabbing items from the new event in Season 2
Frequent disconnection on a stable connection
Proton GE 7.26 can run the game, but with the issues described above. Every other version I have tried doesn't work
# Works great on Proton Native had problems running through prime-run or gamemoderun Proton worked great after fixing the controller
DualShock 4 was recognized as keyboard. Had to go into the game's properties on Steam, Controller, Enable Steam input. After that, it worked without any additional configuration
Stuck at 15 fps. Didn't work with Proton GE 8.3 or 8.22, tried gamemoderun, prime-run or no arguments and nothing helped.
gamemoderun %command%
Game is stuck at 15 fps. One time it worked fine at 60 fps, but I could never get it to run well again after that.
Fully playable on the native version
Sometimes after opening the game Escape, Control, Shift and other keys wouldn't work in-game (working fine for everything else). Restarting the game did not fix it, rebooting did. I'm on i3wm on X11
Fully playable on the native version
Sometimes after opening the game Escape, Control, Shift and other keys wouldn't work in-game (working fine for everything else). Restarting the game did not fix it, rebooting did. I'm on i3wm on X11