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Published
It works amazing out of the box. my controller T3 also works fantastic without any tinkering or configuration.
mangohud gamemoderun %command%
First 4 times i tried to launch the game just keep crashing until it didnt
The game is capped at 60 fps(vsync off), its not good but its not a big of a issue, its really stable and the graphs and vfx are amazing, no sound problems. Other thing, as it seems this game uses a proprietery engine i couldnt find any launch arguments online for changing stuff like dx11 so -dx11 or -d3d11 dont work(my experience).
Works perfectly without any problems, just the mouse has a wierd texture. Steam sync worked so i could use the same save that i had from windows. Playing with my friend on Windows & Android also worked without any problems, no lag, no problems to connect.
Literally unplayable, the game runs fine for a few minutes like 120 fps then starts a stutter powerpoint slide show.
Its not bad, its playable im quite tolarable to artifacts and bugs despite half of my screen blinking its the only problem.
mangohud gamemoderun %command% --force-grab-cursor
Half of my screen constantily blinks black.
Fullscreen didnt worked, it's window but in full screen i also had to hide the frame from the game.
Mouse was glitched leaving the screen and showing up the dock(that is hidden on my KDE) so i used --force-grab-cursor wich fixed the issue.
In the first minutes the game was extremely laggy but after some time it stabilized at 60-70 FPS, wich is great for me.
Needs some tinkering and searching but the final experience is ok.
Literaly doesn't work on AMD's GPUs
It has a native version but i do not recommend, mods are the best part of this game and they dont work well on linux.
mangohud gamemoderun %command%
Using proton version didnt caused any issues with any mods(and i use a lot of them) and gave similar perfomance even when spawning 200, 300 bots on the map.
Works flawlessly, great perfomance, minor artifacts, no visual or audio glitches, multiplayuer compatible.
gamemoderun mangohud %command%
This games works really well my only problem was with minor artifacts, still im runing this game with everything on the Ultra with RTX without Upscaling or any AI/ML technology with 60FPS without any stutter, inputlag or crashings. This game uses the Unreal Engine 5 so you can mess around with the launch flags to get some optization, just like Borderlands 3, unfortunately it doesnt has Vulkan native support neither OpenGL so you will have to use VK3D3 wich is not a bad thing but is not the most optimal solution. If you like Warframe/Destiny style game that run on Linux with no problem go on and try it out.
No support from the devs, the community has workarounds.
I've seen the Arch/AUR packages, but I'm a Fedora user and the workaround being used, the so called Wallpaper Engine plugin for KDE Plasma 6, wan't compiling from the original source, so I had to find a pre-compiled old version. The solution: Fedora has a similar thing to the AUR called Copr, there are a lot of packages there and I've tested three of them and the only one that worked was: https://copr.fedorainfracloud.org/coprs/yohane-shiro/wallpaper-engine-kde-plugin-qt6 It's not officialy support, neither by the Wallpaper Engine team, nor Catsout(The dev behind the original project) It works thou. No compilation needed and dependencies worked out much more nicely.