
Toreador
Published
Multiplayer is dead even on Windows since people just play Plutonium but Zombies though is where it is at
If you want to have controls show up in-game then select the Gamepad with Mouse touchpaf template and then proceed to open the console and type the following
/exec default_controller.cfg
This will proceed to load the built-in controller support you will need to fiddle with the controls because for some reason you can not bind one button for both reload and interact.
In-game controller support doesn't like double bound buttons
Custom maps should work out the box with next to no effort, if you can find out that isn't compiled into an exe
Runs out the box apart from the profile creation which has been known to be an issue on Windows too
I run Hyprland as my daily enviroment and for some reason if I don't run the game with "r_fullscreen 0" my keyboard will not be detected and my mouse wouldn't stay within the game window bounds.
To fix this I did have to modify the config file and force this change,
As for Desktop enviroments I tested it with KDE 6.1 and it requires no addtional tweaks
The requirements are insanely low even an old Thinkpad and really good to kill time
This can be worked around by using Steam input and you can play the game with no issues
Can load into Create A Sim with no issues, Play the game even save the game with ease
The game is marketed to have proper controller support
On Desktop the game will crash when the player enters Create a Sim or loads a previous save
You can use Steam input to use the controls and navigate with the touchscreen but this isn't acceptable as the game is marketing controller support (Also it was on the Nintendo Wii)
Regardless if you do use the touchscreen or Steam input you will just crash to Home anyway