
NotGabe
Published
Basically the same as Windows on Fedora
If set to anything smaller than native resolution, fullscreen - borderless or normal - won't take up the whole screen, only as big as that resolution is on your monitor. There may be a way to tinker this into not happening, but I haven't bothered to look.
If you have NVIDIA, just make sure you update your Flatpaks after an NVIDIA driver update, and reboot after that. I didn't do this once, and the world editor was unusable because every texture of the UI was replaced with a minus sign. I updated my Flatpaks, rebooted, and all was well.
Perfect on RTX 3050 on Fedora
Plays at 120FPS at 1440p max settings. The only setting that ever caused my GPU fans to spin up was render scaling set to 200% at 1440p. At 1080p it was completely fine going to 200%, and at 1440p you don't really even need it.