
Borgvall
Published
It runs fine at 1080p with highest settings
I could not enable discrete 5.1 surround sound, only Dolby surround. I don't know, if this is Proton or Linux related. It might be a game bug or limitation.
When I use the default settings (meaning DXVK), the game crashes at startup. Using Wine's D3D implementation works around this issue ("PROTON_USE_WINED3D=1 %command%" in launch options).
Works fine, with small limitations mentioned below.
When a letter of the protagonist's husband is read, a video should be shown ingame, but only audio is played. They are not critical for the game story or progress, but reduce inversion. One can find the movies at 'COTS/Content/Movies/HarryXX.mp4' and watch them with a video player.
Out of the box my X-Box-360 controller was not detected. I needed to disable 'Steam input' inside Steam's game properties.
I am playing with 'Epic' graphical settings at 1080p and v-sync on. Performance is limited by the 60hz screen, with rare dips into the 50s, where the GPU seems to be the limiting factor.
I am currently in the third of six chapters.
Just press play! I played at 1080p with very high settings.
I am using the RADV ACO by default.
- Activating the in-game resolution scaler triggers the level-of-detail to very low settings, even on objects near to the camera. This might not be proton-related, though. I have disabled this option in the end.
- The game disabled the shadows by default on my machine, making it look like a quite old game. I have fixed this by enabling them manually in the in-game-settings.
Sometimes "fullscreen" fills only part of screen with the sway Wayland compositor. If it happens, the fix is to disable and reenable fullscreen with the compositor key strokes.
- I use Proton-Experimental, because multiple reports state, that it has significant better performance. I have not verified this, though.
- My gamepad only works, if I enable it in the Steam Controller settings and I enable Steam-Overlay. This is not a Proton-related issue.
(Reported experimental version: Proton experimental, fixes a fullscreen bug for me)
Since the game was updated to 1.11, it runs very unstable with the default shader compiler of my graphic card driver. With the start options RADV_DEBUG=llvm %command%
it runs stable.
With the game update the performance noticeable degraded: mostly 60 fps or higher to 40-55 fps.
See tinkering paragraph.
Not sure what improves the experience compared to my last entry. Updated Proton, Mesa or other component? Anyhow it now works well again and the workarounds of my last entry are not necessary and probably counterproductive.
This needs the ACO compiler on this AMD GPU.
Some shadows have weird stripes.
Finished the whole campaign in Proton.
Only happens occassionallly.
Reducing the ingame shadow settings from "Very High" to "High" mitigates the performance impact.
I encountered one persisting slowdown to ~20fps during my playthrough. After restarting the game the performance was back in track. This may or may not be related to proton.
I used an Xbox controller and the pre-selected Direct3D 11 version.
Default settings are fine. My personal sweet-spot to balance visual-fidelity and battery-life is below.
Changes in the in-game graphics menus:
- activated 30 fps cap
- set resolution scaler to 85%
- increased anti-aliasing to "very high"
- reduced shadow quality to "low"
- increased texture quality to "high"
- everything else set to "medium"
This gives me a good looking game with ~4h of battery life.
I used the pre-selected D3D11 version.
Needs the launch option -onethread or it crashes at startup. This might decreases the performance on some systems, but for mine it does not impose a problem.
In some scenes, I have noticed some weird blocks around edges.
Finished the game completely in Proton.
Out of the box I had crackling audio. It goes away, after I disabled the frame limiter in the in game options. (V-sync was still on, so frame was limited by the 60hz monitor effectively.)
Used an X-Box 360 Controller for this game.
30 fps cap in-game setting.
I can not understand, why valve gave it an unsupported rating. Uncapped performance is 40-60 fps. Premonitions are working, too. I am playing in single payer mode.