


gamemoderun %command%
In multiplayer, I've always had input lag. Even on Windows.

-dx11
Game prompts you with DirectX 12 unsupported prompt without any tinkering. Modifying its launch options to include -dx11
fixes the problem and the game runs flawlessly afterwards.

Some slowdowns while loading into the world.
Videos doesn't work with steam proton, changing to GE-Proton fixes it.

Trackpad and mouse not working
Funzt

Works great.
Multiplayer fine

-dx11
I've tried multiple variants of Proton, including GE versions, the game will not launch which is a shame because based on previous reports, it used to. Plus it's Steam Deck certified, so what happened?
-dx11
On my G920, everything worked except force feedback
I had to lower my settings in order to get smooth and stable FPS
-dx11

Game crashes reliably with a lack of video memory, when graphical settings set to 'very high' or 'ultra'. Runs well at 'high'.
Also, the game often crashes when using the map or garage.
Game still needs a lot of bug fixes! E.g. rain ist not wiped off of some front windows though using the wiper and so on.

6.16-GE-1 GloriousEggroll
https://github.com/GloriousEggroll/proton-ge-custom/releases/tag/6.16-GE-1
Frequent crashes occurred when video quality set to 'Ultra', reportedly due to insufficient video RAM. Crashes stopped when video quality was set to 'High'.
The game is quite buggy in general, but these bugs seem to occur regardless of being run on Windows or Linux.

Almost great experience out of the box. 100% playable.
Only at very high and ultra settings with VSync. No noticeable graphics quality degradation by switching to high with VSync off.
Artifacts around characters when using d3d12, cutscene videos do not show.
Use the "-dx11" custom command to get rid of artifacts around the characters. Videos and cutscenes do not work.
Apart from the video files and the requirement to launch the game with "-dx11" command line switch, it's working as well as on Windows.
Artifacts on character skins if using Direct3D12. Artifacts disappear if passing "-dx11" command line switch.