

literally just doesnt start, annoying
yeah
Game servers got shutdown!
Won't start
Game seems to start, but a message from the Anti-Cheat-Engine popup with an error. Game continues running as a process but no window opens.

Opens half of the times to menu but crashes after a minute
Half of the times it stuck in 20% loading, and half of the time opens to menu. After a minute it, game freeze and crashes.
Borked Just comes up with a box of what i think is chinese? and then crashes.
Initial Error Message
When running with Proton 5.0, I get the error message that is in Chinese. Once I tried running it in Lutris, I excluded the TQMCenter_64.exe process and got what looks to be the same error message but in English. It reads "Illegal modules have been detected, try to restart your computer and login again. And also, please strictly comply with End User License Agreement of Game."

No inicia.
Lamentablemente no inicia.
I receive a message in Japanese or chinese. I cant to send a print about this message. Not run.
Crashes on startup before even seeing splash screen due to it's anti-cheat.
Doesn't work.

Does not lunch at all

Anticheat system keeps it from working. I emailed Tencent and they said they have no plans to change anything to help support Linux gaming, so don't hold your breath on this one.


Still doesn't work...GUYS! ANY ISSUES PLZ?!


Still doesn't work, even without esync or using WineD3D11

Doesn't open or start

Doesn't start


All it says is preparing to launch and then nothing happens


dont start

Doesn't start at all.


Game said "Running" but would not start


Mouse showed loading phase for 10 seconds then stopped, resulting in game did not launch


does not start



Does not start up at all. The Game installs some dependencies and then "runs" in the background for a few seconds until the process crashes. No window shows up before crashing.
I have not tried any Proton customization yet.


Launcher won't run. I have this bug when i try to run it. https://framabin.org/p/?7359e43ade1cdcca#Ml40aB1yt4W0CO1S9llO5mXMA4ZVdO+P6VV383vgu2I=

Sadly, this game doesn't work. And I have no idea how to contribute, but I've tried esync/d3d11/wined3d11 and they didn't help.


Game won't launch in Steam


Stuck at launcher.
Error from Steam console: GameAction [AppID 755790, ActionID 1] : LaunchApp continues with user response "CreatingProcess" Opted-in Controller Mask for AppId 755790: 0 Game update: AppID 755790 "", ProcID 7641, IP 0.0.0.0:0
Adding process 7641 for game ID 755790 GameAction [AppID 755790, ActionID 1] : LaunchApp changed task to WaitingGameWindow with "" ERROR: ld.so: object '/home/anonuser/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. ERROR: ld.so: object '/home/anonuser/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. ERROR: ld.so: object '/home/anonuser/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. GameAction [AppID 755790, ActionID 1] : LaunchApp changed task to Completed with "" Adding process 7642 for game ID 755790 ERROR: ld.so: object '/home/anonuser/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. ERROR: ld.so: object '/home/anonuser/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored. Adding process 7643 for game ID 755790 ERROR: ld.so: object '/home/anonuser/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored. ERROR: ld.so: object '/home/anonuser/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. Adding process 7644 for game ID 755790 ERROR: ld.so: object '/home/anonuser/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. Adding process 7646 for game ID 755790 Adding process 7649 for game ID 755790 ERROR: ld.so: object '/home/anonuser/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. ERROR: ld.so: object '/home/anonuser/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. Adding process 7651 for game ID 755790 Adding process 7654 for game ID 755790 ERROR: ld.so: object '/home/anonuser/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. ERROR: ld.so: object '/home/anonuser/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. Adding process 7663 for game ID 755790 Adding process 7668 for game ID 755790 Game update: AppID 755790 "", ProcID 7644, IP 0.0.0.0:0 ERROR: ld.so: object '/home/anonuser/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored. Adding process 7676 for game ID 755790 wine: Unhandled page fault on read access to 0x0037ffff at address 0x11becc5b (thread 0025), starting debugger... ERROR: ld.so: object '/home/anonuser/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored. Adding process 7679 for game ID 755790 Unhandled exception: page fault on read access to 0x0037ffff in 32-bit code (0x11becc5b). Register dump: CS:0023 SS:002b DS:002b ES:002b FS:0063 GS:006b EIP:11becc5b ESP:0031a9b4 EBP:0031ac2c EFLAGS:00010246( R- -- I Z- -P- ) EAX:00000000 EBX:0037000c ECX:00370006 EDX:0037ffff ESI:00370000 EDI:00370000 Stack dump: 0x0031a9b4: 11ba3431 0037ffff 00370000 1242b2dd 0x0031a9c4: 0037ffff 00000001 00370000 00000000 0x0031a9d4: 00000000 00000000 00000003 00000000 0x0031a9e4: 00000000 00000000 00000000 00000000 0x0031a9f4: 00000000 00000000 00000000 0031aa20 0x0031aa04: 00000000 0031ac34 11befe0c 00380000 Backtrace: =>0 0x11becc5b in europa_clientbase (+0x1becc5b) (0x0031ac2c) 1 0x12434e08 in europa_clientbase (+0x2434e07) (0x0031ac60) 2 0x11681e70 in europa_clientbase (+0x1681e6f) (0x0031afa8) 3 0x116c2481 in europa_clientbase (+0x16c2480) (0x0031b8e8) 4 0x1002b7b3 in europa_clientbase (+0x2b7b2) (0x0033febc) 5 0x03357878 in europa_client (+0x2f57877) (0x0033fed8) 6 0x7b462bc6 start_process+0x105() in kernel32 (0x0033ffd8) 7 0x7b46146e start_process_wrapper+0x9() in kernel32 (0x0033ffec) 0x11becc5b: movb 0x0(%edx),%cl Modules: Module Address Debug info Name (87 modules) PE 400000- 3358000 Export europa_client PE 10000000-1285e000 Export europa_clientbase ELF 7b400000-7b7ea000 Export kernel32 -PE 7b420000-7b7ea000 \ kernel32 ELF 7bc00000-7bd12000 Deferred ntdll -PE 7bc10000-7bd12000 \ ntdll ELF 7c000000-7c004000 Deferred ELF 7d1c0000-7d318000 Deferred ole32 -PE 7d1e0000-7d318000 \ ole32 ELF 7d318000-7d3d0000 Deferred winmm -PE 7d320000-7d3d0000 \ winmm ELF 7d4a8000-7d4de000 Deferred wintrust -PE 7d4b0000-7d4de000 \ wintrust ELF 7d4e0000-7d50b000 Deferred msacm32 -PE 7d4f0000-7d50b000 \ msacm32 ELF 7d510000-7d586000 Deferred shlwapi -PE 7d520000-7d586000 \ shlwapi ELF 7d588000-7df41000 Deferred shell32 -PE 7d5a0000-7df41000 \ shell32 ELF 7df48000-7dfb5000 Deferred setupapi -PE 7df50000-7dfb5000 \ setupapi ELF 7dfb8000-7dfcc000 Deferred psapi -PE 7dfc0000-7dfcc000 \ psapi ELF 7dfd0000-7e00a000 Deferred ws2_32 -PE 7dfe0000-7e00a000 \ ws2_32 ELF 7e010000-7e08f000 Deferred rpcrt4 -PE 7e020000-7e08f000 \ rpcrt4 ELF 7e090000-7e0c1000 Deferred netapi32 -PE 7e0a0000-7e0c1000 \ netapi32 ELF 7e0c8000-7e0f2000 Deferred iphlpapi -PE 7e0d0000-7e0f2000 \ iphlpapi ELF 7e0f8000-7e10d000 Deferred libtasn1.so.6 ELF 7e110000-7e14a000 Deferred p11-kit-trust.so ELF 7e150000-7e159000 Deferred libffi.so.6 ELF 7e160000-7e2a2000 Deferred libp11-kit.so.0 ELF 7e2a8000-7e339000 Deferred libgcrypt.so.11 ELF 7e340000-7e352000 Deferred libtasn1.so.3 ELF 7e358000-7e420000 Deferred libgnutls.so.26 ELF 7e420000-7e444000 Deferred imm32 -PE 7e430000-7e444000 \ imm32 ELF 7e680000-7e68a000 Deferred libuuid.so.1 ELF 7e690000-7e6cc000 Deferred libexpat.so.1 ELF 7e6d0000-7e71c000 Deferred libfontconfig.so.1 ELF 7e720000-7e798000 Deferred libpcre.so.1 ELF 7e798000-7e8d2000 Deferred libglib-2.0.so.0 ELF 7e8d8000-7e9ce000 Deferred libharfbuzz.so.0 ELF 7e9d0000-7e9ea000 Deferred libz.so.1 ELF 7e9f0000-7ea30000 Deferred libpng16.so.16 ELF 7ea30000-7ea42000 Deferred libbz2.so.1.0 ELF 7ea48000-7eb18000 Deferred libfreetype.so.6 ELF 7eb18000-7eb39000 Deferred bcrypt -PE 7eb20000-7eb39000 \ bcrypt ELF 7eb40000-7eb5a000 Deferred version -PE 7eb50000-7eb5a000 \ version ELF 7eb60000-7ec8d000 Deferred gdi32 -PE 7eb70000-7ec8d000 \ gdi32 ELF 7ec90000-7ee91000 Deferred user32 -PE 7eca0000-7ee91000 \ user32 ELF 7ee98000-7ef66000 Deferred crypt32 -PE 7eea0000-7ef66000 \ crypt32 ELF 7ef68000-7efe1000 Deferred advapi32 -PE 7ef80000-7efe1000 \ advapi32 ELF 7efe8000-7effd000 Deferred libnss_files.so.2 ELF f6030000-f6049000 Deferred libresolv.so.2 ELF f6050000-f6058000 Deferred libnss_dns.so.2 ELF f6058000-f609d000 Deferred libnss_resolve.so.2 ELF f60a0000-f60b3000 Deferred libnss_myhostname.so.2 ELF f60b8000-f60fd000 Deferred libnss_mymachines.so.2 ELF f7600000-f7662000 Deferred libgldispatch.so.0 ELF f7668000-f767d000 Deferred libxext.so.6 ELF f7680000-f77cd000 Deferred libx11.so.6 ELF f77d0000-f77f3000 Deferred libglx.so.0 ELF f77f8000-f77fe000 Deferred libdl.so.2 ELF f7800000-f780b000 Deferred librt.so.1 ELF f7810000-f7874000 Deferred libgl.so.1 ELF f7878000-f787f000 Deferred libxdmcp.so.6 ELF f7880000-f7885000 Deferred libxau.so.6 ELF f7888000-f7955000 Deferred libm.so.6 ELF f7958000-f7b35000 Deferred libc.so.6 ELF f7b38000-f7b59000 Deferred libpthread.so.0 ELF f7b60000-f7d17000 Export libwine.so.1 ELF f7d18000-f7d54000 Deferred gameoverlayrenderer.so ELF f7d58000-f7d7b000 Deferred libgpg-error.so ELF f7d80000-f7dac000 Deferred libxcb.so.1 ELF f7db0000-f7dcd000 Deferred libgcc_s.so.1 ELF f7f58000-f7f82000 Deferred ld-linux.so.2 ELF f7f85000-f7f86000 Deferred [vdso].so Threads: process tid prio (all id:s are in hex) 00000008 SLauncher.exe 00000009 0 0000000c services.exe 00000022 0 0000001f 0 0000001a 0 00000016 0 00000013 0 00000012 0 00000011 0 0000000e 0 0000000d 0 0000000f winedevice.exe 00000017 0 00000015 0 00000014 0 00000010 0 00000018 plugplay.exe 0000001c 0 0000001b 0 00000019 0 0000001d winedevice.exe 00000023 0 00000021 0 00000020 0 0000001e 0 00000024 (D) Z:\anonstorage\LinuxSteamLibrary\steamapps\common\Ring of Elysium\Europa_Client.exe 00000025 0 <== System information: Wine build: wine-3.16 Platform: i386 (WOW64) Version: Windows 7 Host system: Linux Host version: 4.19.4-arch1-1-ARCH


Seems like it tries to run but then nothing happens, there is a background process that does stay active for a little bit but didn't seem to require manual termination anymore



Game failed to start, though underlying processes persisted. Had to kill manually.



Erro on steam overlay load game don't launche



Game won't start. The processes have to be terminated manually to completely stop the game though.



Doesn't launch
