Working perfectly out of the box.
It had some graphical issues, but everything works perfectly when you use Wine D3d11 with the following launch options: "PROTON_USE_WINED3D=1 %command%".
Needs Wine D3d11 for models. Use solution in link or just add below command to launch option line provided in steam: PROTON_USE_WINED3D11=1 %command%
The game crashes with an error as soon as I click on "PLAY".
Used Proton 3.16-X (all betas and releases up to 3.16-6 Beta). NVIDIA proprietary (415) drivers (not noveau) on Ubuntu 18.04 LTS. Game runs like it is native.
30 min; models are visible with new proton version
14h with warying configurations; DXVK has invisible loot boxes and monsters; with just D3D11 enabled the game hung (lost connection) or crashed a couple of times after some time playing; You can reconnect to an online match; With esync disabled and forced DirectX 9 it played stable so far, but the audio rarely started to distort after some time, which did not occur with D3D11
98 mins; DXVK can’t display monsters and chests, works with d3d11; crashed twice, don’t know what happens if this occurs during an online match
The chests and the monsters are missing in the game, everything else seems to work.
Game Runs and Starts with Music, effects and menus running perfectly, but the characters in game are completely invisible.
The game launches. The menu, sound and music all work. The background and effects look as expected, but the ingame characters are invisible.