Doesnt work today tried all versions from 5.0 till 9.0
I think like others suggested it's a "CPU" problem with too many cores or something of that kind. Not worth the time to resolve issues just for this one game.
Graphics artifacts around some objects. Game is absolutely playable but visually this is annoying and unpleasant.
Sorry, but had to move on with F1 2017 in my marathon of 2011 to 2023 F1 games on Steam Deck.
Made it work by disabling SMT in my BIOS, rewarded with performance problems and graphical artifacts
Around the edges of character models and objects in the distance, there are very distracting artifacts, almost like a pixel mosaic filter. Since they don't affect the track or the cars, it's possible to play anyway, but they are always present. There is also occasionally a small but intense vibration across the whole screen, almost like camera shake but a very small amount going incredibly fast, which I'm sure isn't part of the game since it happens seemingly at random and I have camera shake turned off anyway.
My controller simply would not work... but only sometimes. Restart the game once or twice and it works again. Sometimes, it works first try.
The game struggles to reach 120 fps, most often floating around 105, sometimes dipping down as low as 70, and has frequent stutters that drop below 50. Setting the graphics settings to ultra low allows the game to reach 120 more often and to dip less often, but the stuttering does not improve. Rarely, it has a stutter so heavy that it seems to affect the physics and AI in the game. Oddly, vsync has almost no effect on the game, but it does have an effect on OBS if I try recording the game, dropping the OBS capture to 30 fps whenever my actual framerate dips below my refresh rate, or half of it if vsync interval is set to 2.
The game does not launch without disabling simultaneous multithreading in the BIOS. With SMT enabled, it gives error code R6025. I'm assuming this only happens to people with more than an 8c/16t CPU.
By disabling SMT, the R6025 error was solved and the game worked - also true for F1 2015. In my earlier report, I also mentioned the game either simply not doing anything at all or saying "sorry, something went wrong" with no details. Doing nothing at all turned out to be a proton problem, not all versions of proton work with this game. The other error turned out to be denuvo, because every time you change the proton version, denuvo takes that as a new activation, and you can only do that five times a day, so waiting 24 hours solved that. Unfortunately, the performance problems make the game very difficult to play, and I still haven't figured out what's causing those problems for me, because I'm definitely not limited by my hardware, and other linux users with significantly less powerful hardware seem to run the game better than I can.
Does not launch
Tried manually installing vc 2010-2015 and various dotnet versions. dotnet installs all failed, vc installs didn't help.
I tried every version of Proton available, and every attempt to launch the game either did nothing at all, gave me the r6025 pure virtual function call error, or gives an extremely unhelpful popup that just says "Sorry, something went wrong"
Artifacts are off in the distance / background, not on track.
Turned on vsync in game and put graphics setting on high, easily locks to 60fps. Can probably get away with ultra high but saw a few fps dips in the rain.
Doesn't start on any Proton version
running smooth without artifact
Works out of the box with proton 5.13-5
Worked out of the Box after switching to Proton 5.0-9. With previous versions of Proton it didn't even started.
Give it time. In earlier versions of Proton F1 2016 was not launching at all but now making progress.
Game now launching and playable on Ubuntu Focal. High Settings. Artefacts on Buildings, Advertisement Gantries and Boards. Driver experience no issues. No stutters.
Closes straight away.
Crashes immediately without an error message
Doesn't even start
No game windows appear - immediately crashes