Run with Proton 7.0-4 for best performance. Got ~120fps instead of ~58fps with proton 5.x
PROTON_NO_D3D11=1 %command%
Small white artifacts in some flatshaded surfaces. Nothing major.
I first tested the game with Proton 5.13-6 as recommended by other users on protondb but that gave me ~58 fps. Switched to Proton 7.0-4 and got ~120fps. Game runs and is playable with either version but 7.0-4 has better performance. Either one still has small white artifacts in some flatshaded surfaces. Nothing major.
It only happens when you first launch the game but when the message that first pops up and says Press A (for a controller) or Press Space (keyboard), pressing A does nothing. You must press Space if a keyboard is available or wait the 15 seconds for it to continue on its own. This is a bizarre, but isolated issue, as a controller works perfectly from this point forward.
You must use Proton 5 or older. Newer versions (tested both 6 and 7) will result in an invisible window over your Steam library. It will look like nothing happened but if you Alt-Tab, you can see a window opened for the game but it is invisible and borked in this state.
You must use Proton 5 or older. Newer versions (tested both 6 and 7) will result in an invisible window over your Steam library. It will look like nothing happened but if you Alt-Tab, you can see a window opened for the game but it is invisible and borked in this state.
Runs pretty much flawlessly under Proton Experimental
Sensitivity was very weird, but could be adjusted in in game settings and is now fine.
Mostly playable with minor bugs/performance issues
Certain textures load with white artifacts
Infrequent stuttering during gameplay
Works perfectly out of the box!
Game characters did not render correctly upon first run (only sword and shield rendered). Passed the launcher option PROTON_USE_WINED3D=1 %command% on the second run, which resolved issue.
Had some fps drops, but was mostly 100-ish fps
Nothing, even with PROTON_USE_WINED3D=1 %command%
Game at first launched with invisible player models. Placing PROTON_USE_WINED3D=1 %command% in the Launch Options of the game made the player models appear. Game seemed to run at a similar performance to Windows 7.
With wined3d11 game runs fine, I don't use controller so i didn't check if support for it works.
Worked absolutely fine out of the box, no tweaks or anything. Couldn't get the controller to work but worked perfectly with kbm. I was getting 70 fps
Unity3D GPU-Skinning not work, characters are not rendered
Game runs the only problem being all characters are invisible
Game runs very well with the only problem being all characters are invisible making the game unplayable. As far as I can tell there are no other problems apart from this very major one.
Game boots but cannot go fullscreen. Cannot find local settings to force Windowed mode.