


The game seems to load and run without issues when using GE-Proton8-4. Crashes after loading screen when using built-in Proton 8.0-2.
World generation seems slower than in previous versions, but I don't know whether this is specific to Linux / Proton, or if it's a problem with the game itself. No extensive testing was done, but at first glance the game runs without issues.
Trying to run the game with Steam's built-in versions of proton (8.0-2 at the time of this report) results in a crash to desktop after the initial loading screen.

Game launcher starts, but the game itself fails to launch.
When attempting to launch the game, an error is shown that seems related to Microsoft XNA Framework.
Tried this using custom versions of Proton:
Proton 6.12-GE-1
Proton-6.16-GE-1
When using Steam's built-in proton versions, even the launcher fails to start.

Proton-6.15-GE-2
Game is able to launch and work on 64 bit prefix without glitching or performance loss.
NOTE: The default Proton version do not work, you need a fork of Proton called Glorious Eggroll (GE), version 6.15-GE-2 (or presumably newer). Here is how to install GE: https://github.com/GloriousEggroll/proton-ge-custom/wiki . You can get fresh GE from developers here: https://github.com/GloriousEggroll/proton-ge-custom/releases .
Tried using a case insensitive file system. Even that didn't worked.

Game installs and starts, but I only get to see a quick splash of the loading screen before it crashes.
Game process seems to continue running even though the game window seems to crash.

Won't launch. Throws obscure error.


Won't even launch


Game would not launch.