Everything worked flawlessly
Everything worked as normal including my hotas
gamemoderun %command%
says it's running, but it's not
am now no longer believeing the proton hype
A great fLitesim.
Added radials for features like gear, countermeasures, radar. Set chords on rear buttons for eject.
HUD text is very small
Runs perfect both on- and offline.
Runs great!
Mostly runs just as it would on Windows except for a few crashes (proton 9.0-2)
game crashes (freezes, shows a crash handler with progress bar, exits) when lobby host ends the game. this problem does not occur on WIndows. (the game's main menu would be shown instead)
Cadual flight sim BUT WITH NUKES
Use a keyboard + mouse
Set to 30 FPS and get about 2.5 hours of battery. Settings at low.
When 8+ nukes go off at your airbase, expect 18 FPS during mutltiplayer
Have fun nuking your friends!
Works perfectly
It works great out of the box, including head tracking through OpenTrack
Head tracking works out of the box for the Delanclip, but the Wine output needs to be set to the Proton variant.
Medium setting, low shadows, 11w TDP, 45 FPS.
HUD is a bit hard to read, digits are too small
Yaw is bound to both R1/L1 and R2/L2. Causes issues when firing. Unbind yaw from triggers.
Minor adjustments needed for controls, overall it just works.
gamemoderun %command%
Install, launch and play. Perfect experience, no setup required. Fps is good and stable, no graphical bugs, no control bugs, no crashes, I use proton ge as a default. Works as well on sable branch.
Game freezes when opening the controls menu when in a mission. The controls menu works fine when opened from the main menu.
So far no dealbreakers!
Looking good for now
Everything works exactly as expected. Options are still very limited so not everything can be tested just yet.