


DXVK_ASYNC=1 PROTON_NO_FSYNC=1 PROTON_NO_ESYNC=1 %command%
Noticeable pop-in of certain objects in near distance
Without the launch commands, the mouse input sensitivity would fluctuate or even stutter.
Installed the game on Steam, then run the Lutris install script for Plutonium and selected the path of the locally installed copy. Game runs flawlessly, except for a flickering cursor in the menu and mouse input issues, that can be mitigated through the launch options.
I'm surprised that it works so flawlessly.

2 years later update
The game has a weird floaty/stuttery/accelerating mouse effect that comes and goes, I've never found the solution for it.
The reason I'm making this report is because of the controller deadzone and new Steam Input features that allow you to solve it. By default the deadzone is so huge I couldn't aim at all on a controller. All I did was go to the Steam Input config menu for both joysticks, set Deadzone to "Custom" then enable advanced options, then set the "anti-deadzone" setting to about 5000 for my Dualsense Edge. Aim now feels perfect on controller. Also works on all other games with a deadzone.

works awesome on high quality option
Game remains open on Steam until the process t6mp.exe is closed via System Monitor.
Crashes with an error message shortly after the menu. Also leads to a soft lock unless you run the game in borderless or windowed.

Installs, starts up but then crashes.
The game installed successfully, started up and after a short time it crashed. That is repeating no matter how often I reinstall and restart it.
Closes immediately.
zombies and multiplayer both boot to the menu now but after about 10 seconds crashes due to Unhandled exception caught
Following the guide listed here I was able to get Multiplayer loaded - https://gist.github.com/tpurde/f6e9d3f9d96da33e2151d1678b768f57
The first lobby or 2 you play will be quite laggy as its doing its shader caching. To combat this I just ran a 10 minute veteran bot FFA Lobby after which game was very playable, however each new map you play will cause more shader caching but not as bad as the original sahder caching. Takes about 30 seconds to a minute for each new map, again this can be fixed by play 1 match on each map. Plutonium for Black Ops 2 doesnt launch for me some security issue currently so only steam Multiplayer.
Mouse is a little bit Jittery looking for a fix right now....
MSAA And V-SYNC causes lots of stutter...
started the game, nothing happens, steam closes the game
The game doesn't launch.

Fails to launch.


click "Play Game", then "preparing to launch" box pops up, then disappears, game shows as running but never actually starts. then the game process stops after about 20 seconds.
