No issues. Worked right away straight out of the box with no crashes, errors or other issues.
Now Works! Hurray
Had not been able to play this on Linux for a while, it had always hung on game creation and the only way to get in was to lower graphics and even then it was unplayable.
Recently got an update to Mesa Drivers along with Mint upgrade and it now works properly again as it does on Windows on the same machine. No need to downgrade anything etc. And works straight out of the box.
Game loads initially, can't get past the screen to generate a world
unable to start in 1440p resolution, fine in 1080p.
I don't mind playing it with the mouse issue, but my mouse needing to be above the buttons would drive most gamers mad.
Have to set graphics down to low to play.
I have to move my mouse a little above the actual buttons to get it to work correctly. other than that, it's playable... mostly.
It works, but I would recommend playing a different game that is more compatible with Linux than this if you're wanting to play a colony survival game. It's very jenky on how it plays, and after doing some other recommended tinkers from previous reports, this game still doesn't want to work nicely. I had to exit out of my game because I forgot how to open up some windows that the game has. I had accidentally exited a window due to the mouse issue I was having.
Loads but can't play - hangs on game creation
Able to to run and get through the initial menus, after choosing banner/town name/land type etc it hangs on the loading screen, waited as much as ten minutes then force quit, tried multiple times but it still hangs, no error/dump to find out what is failing. Oh well will have to continue running it windows.
Runs flawless!
Important Note: I've tested the demo version of this game!
After pressing 'play' and going through the (land/village) creation menus, it just won't load into the game. I've waited for about 4 minutes until giving up.
With an iGPU I did not expect the top performance, but it is indeed enjoyeable.
I experienced two crashes in the span of 5-6 hours, where I had to kill each and all processes by hand, on the command line, because I could not use any graphical system monitor tool to kill the game/proton/steam thread.
runs flawless with huge ressource demand.
unable to start in 4K resolution, fine in 1080p.
I had to turn everything to "low" otherwise it lagged too hard.
Sometimes hangs when starting new game.
Game runs, I can see a black window of the launcher, but that's all.
Perfectly runs in usual wine, but under Steam - can't run, 6.3 Proton, Experimental - only black window of the Launcher.
Anyone can just click and run this game with Steam Proton, however the performance issues would be a turn off.
Even on low settings framerate wouldn't bump past 50FPS, but constantly looked more like 30
The game, or at least the DEMO suffers from serious artefacting under Proton on Linux. I don't have a Windows machine to test on, but on an i5, GTX 1650 on Linux (Solus with Nvidia drivers installed) the game suffers from serious artefacting when zoomed out. It's bad enough that I won't be purchasing the full game. I dunno if other people did not have the same problem, or they don't think it's a problem, but for me the game becomes way to fuzzy to be worth buying when zoomed out.
Turning depth of field and shadows off eliminates the fuzzyness, but if I have to do that to make the game not look like it's from the mid 90's when looking at the map from above then those options shouldn't be there in the first place. This seems to be a unity game, and several unity plugins don't work or work badly on linux so the game might be fine on Windows. That being said, I'm not installing Windows just to test this premise. As far as I'm concerned the game looked unplayable.
Low FPS. Never reaches 60 on a GTX 1650 with the Steam default options.
I've been replaying some games I bought on Steam and never finished. One such game is SolarGun. Why bring it up here? Because SolarGun has a linux native port that suffers from similar extreme fuzzynes. But in the case of that game, actually playing the Proton version removes the fuzyness and gives you a nice crisp screen - and a newer version with more levels. It might be Proton, or it might be a unity plug in, or it might just be my card not playing nicely with the shadows and depth-of-field but something makes this game look like trash on my system. Too bad, the images made it look like Banished 2.
"Exit game" does not work After playing for a while, I want to quit the game. The main menu appears while the game sounds are still active. Then I press "Exit game" and answer the further query with "Yes" (the game sounds are still present). Then the query window disappears and only the background picture is visible. Nothing else happens and I have to reboot to finish the game. If I want to start the game and select the "Exit game" button again without playing, then it works. This error was not present in the demo. So far I have only played up to the 4nd patch.
A little jittery at times when moving around the map, but nothing that makes the game unplayable at all.
Demo ran fine
I didn't play for long or try numerous different things-- such as resizing windows, saving/loading etc... so take this summary with a large grain of salt. It did install and run just fine, performance seemed okay, but I have nothing to really compare it with.