Nicoparadise
Published
Distro:Ubuntu 18.04.2 LTS
Kernel:5.0.9-050009-generic
RAM:8 GB
GPU Driver:4.5 Mesa 19.1.0-devel (git-d946cbe 2019-04-26 bionic-oibaf-ppa)
GPU:AMD Radeon R9 380
CPU:Intel Core i3-6100 @ 3.70GHz
Distro:Ubuntu 18.04.2 LTS
Kernel:5.0.9-050009-generic
RAM:8 GB
GPU Driver:4.5 Mesa 19.1.0-devel (git-d946cbe 2019-04-26 bionic-oibaf-ppa)
GPU:AMD Radeon R9 380
CPU:Intel Core i3-6100 @ 3.70GHz
Distro:Ubuntu 18.04.2 LTS
Kernel:5.0.9-050009-generic
RAM:8 GB
GPU Driver:4.5 Mesa 19.1.0-devel (git-d946cbe 2019-04-26 bionic-oibaf-ppa)
GPU:AMD Radeon R9 380
CPU:Intel Core i3-6100 @ 3.70GHz
Distro:Ubuntu 18.04.2 LTS
Kernel:5.0.9-050009-generic
RAM:8 GB
GPU Driver:4.5 Mesa 19.1.0-devel (git-d946cbe 2019-04-26 bionic-oibaf-ppa)
GPU:AMD Radeon R9 380
CPU:Intel Core i3-6100 @ 3.70GHz
Distro:Ubuntu 18.04.2 LTS
Kernel:5.0.9-050009-generic
RAM:8 GB
GPU Driver:4.5 Mesa 19.1.0-devel (git-d946cbe 2019-04-26 bionic-oibaf-ppa)
GPU:AMD Radeon R9 380
CPU:Intel Core i3-6100 @ 3.70GHz
Distro:Ubuntu 18.04.2 LTS
Kernel:5.0.9-050009-generic
RAM:8 GB
GPU Driver:4.5 Mesa 19.1.0-devel (git-d946cbe 2019-04-26 bionic-oibaf-ppa)
GPU:AMD Radeon R9 380
CPU:Intel Core i3-6100 @ 3.70GHz
Quake Champions
Silver
After a couple of minutes of horrible stuttering, the game becomes decently playable. I'd wager that the shaders have to cache, thing that the windows version doesn't do. Every time there's a character model/map/effect that you haven't seen before it will stutter.
Distro:Ubuntu 18.04.2 LTS
Kernel:5.0.9-050009-generic
RAM:8 GB
GPU Driver:4.5 Mesa 19.1.0-devel (git-d946cbe 2019-04-26 bionic-oibaf-ppa)
GPU:AMD Radeon R9 380
CPU:Intel Core i3-6100 @ 3.70GHz
Distro:Ubuntu 18.04.2 LTS
Kernel:5.0.9-050009-generic
RAM:8 GB
GPU Driver:4.5 Mesa 19.1.0-devel (git-d946cbe 2019-04-26 bionic-oibaf-ppa)
GPU:AMD Radeon R9 380
CPU:Intel Core i3-6100 @ 3.70GHz