
tux-rampage
Published
Works quite well after some tweaks. I've just experiencing random system freezes from time to time.
At first I added a dxvk.conf
with dxgi.nvapiHack = False
to the game directory.
I also added the following flags to the launch command:
PROTON_HIDE_NVIDIA_GPU=0
PROTON_ENABLE_NVAPI=1
This will allow you to enable DLSS within the game. You can also turn on RTX, but this will cause freezes and or crashes since DXR is not fully implemented in vkd3d, yet. See the following issues:
To get rid of the launcher or the second intro video, you can add --launcher-skip
and -skipStartScreen
after %command%
in the launch command options.
Setting are all on max level, no performance issues so far.
Broken since CP release 1.5
PROTON_HIDE_NVIDIA_GPU=0 PROTON_ENABLE_NVAPI=1 %command% -skipStartScreen --launcher-skip
Seems to be an issue with enumerating the audio devices. There will be an EXCEPTION_ACCESS_VIOLATION
and the app crashes.
Some say they got it started by playing audio, but this does not help.
Works quite well again after the latest fix release. Still not Ray Tracing support though.
PROTON_HIDE_NVIDIA_GPU=0 PROTON_ENABLE_NVAPI=1 VKD3D_CONFIG=dxr %command% -skipStartScreen --launcher-skip
With the latest Bugfix released by CDPR, the issue that chrashes the game on start is gone. Audio startup issues was reported by them for this fix, so I guess this was it. Don't fear to submit the Crash reports to them. ;-)
Refuses to start
The game refuses to start with the message "Marvel's Avengers requires windows 10 to run"
Use protontricks 997070 winecfg
to change the windows version to "Windows 10" to get rid of the "Requires windows 10" message.
The game will attempt to start but crash shortly after attempting to switch to fullscreen.
In order to get rid of this, add a dxvk.conf
file in the game directory that contains dxgi.nvapiHack = True
Blurred or lightning bloom effects sometimes cause displaced TressFX effects.