
Banovskiy
Published
Game's plays fine generally
Just a reset in IGN, but all previous saved settings, saved weapons are still there
I notice some significant jitter when using 3x magnification and in move. Also slight stutter in some areas (i.e in the briefing rooms or indoor areas).
Pleasant experience so far
It's a smoothsailing overall. Workshop mods are all working. Apart from a stutter during first shot at live firing range and training area that don't happen again afterwards. Playing this in Wayland with the new post v555 NVIDIA driver and I'm not having any issues or inconveniences related to it.
Works out of the box so far, enjoyed playing it!!
Don't experience performance issues here, nor any graphic bugs/glitches. Controller works properly without further config. I'd say it's comparable experience as in Windows. Expect tiny bugs/imperfections as this game is in its early release. Might happened in Windows as well.
Jitters sometime. and freezes during exit needing app termination.
Aside from rare jitters that may be caused by the current NVIDIA drivers that hopefully gets fixed in the v555's Explicit sync, the game runs pretty smoothly. Those jitters will not affect your gameplay since it occurs very few times. Happy with the stability so far. Often freezes when exiting to the desktop.
Have to run in native resolution (3840x2160). Caused issues when scaling down resolutions.
I'm reporting for the Wargaming version of World of Warships (not the ones on Steam store) using Lutris to run the .exe installer. Game's playable in general, no features causing crash, in-game store works as intended. No stutters/jitters/glitches in-game. However, currently have to run in native resolution (3840x2160) in full screen mode. Will caused issues when scaling down to 1080 (i.e game got scaled down as well to a tiny window, misplaced buttons by a mile god knows where). Might need to increase scaling % value in game settings but haven't tried it yet.
Do NOT run this sim using NVIDIA's 555 driver! Use latest production branch version instead.
Game's WORK well using latest production branch driver. Nvidia's 555 driver with explicit sync is a beta driver and I recieved "X-Plane failed to initialize Vulkan and can't run. An extension to run OpenGL bridge is not supported on 4.6.0 NVIDIA 555.52.04 driver" prior to launching the sim. My default Proton is Experimental.