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PROTON_USE_WINED3D=1 %command%
Debris(?) from parts falling off vehicles fails to render properly and appears as large, stretched polygons before they cease moving or fade out. Can obstruct the view of other vehicles. Happens regardless of having Nvidia Aftermath, AMD GPU Services, or Legacy GPU support enabled.
Full screen fails to lock the mouse to the game window, only an issue if you have multiple displays.
Keyboard ocasionally is not detected, alt tabing in and out resolves this.
Motion blur causes stuttering, turning it off resolves this. Rapid camera movements also causes some slowdown.
Destruction of vehicles ocasionally causes stuttering, destruction or loss of large sections also causes stuttering. Reducing graphics settings lessened this.
Often crashes with the crash handler failing to even catch the crash. Crashes often when attempting to join games and likely will crash in the middle of a match if you do get in.
Some terrain appears solid black with no texture.
Regardless of graphical settings the game ocasionally appears fuzzy and unfocussed, restarting can sometimes resolve this?
Slowdown/stuttering from vehicles being destroyed or heavily damaged occurs even when the vehicle is out of line of sight/fully obscured.
Restarts initiated within the game (such as major graphical changes, like turning on legacy GPU support) cause the game to crash when it relaunches.
Seemingly no connectivity problems (despite the network test failing), latency and connectivity feel fine in a match. Issue stems entirely from the frequent crashing when connecting to or in a match.
The launcher will seemingly always open regardless of Proton version however it will crash before the login screen if you don't force the use of WINED3D. If it still fail to launch you can enable Legacy GPU Support in the launcher which launches the game in ULQ without having to get in game to mess with graphics settings.
Was only able to reach the Garage with Proton GE 7-45 and 7-55. Proton GE 8-2, Proton 7.0-6, 8.0-2 and Experiemtal all crash before reaching that point even with WINED3D.
Honestly if the game didn't crash so much it would be playable if you put up with the artefacting, missing textures, and stuttering. Yet with it's constant crashing it is not playable.
gamemoderun %COMMAND% -force-vulkan --use-d3d11 -USEALLAVAILABLECORES
FPS degradation the longer the session lasts regardless of settings
Ocasionally crashes so hard the window manager crashes and takes the entire system with it.