
Kirby
Published
The game doesn't properly quit through its menus. You will have to force quit through Steam for it to fully close.
DRI_PRIME=1 mangohud gamemoderun %command%
Online stability issues have largely been fixed with recent updates to the game. Runs exceptionally well on a VRR screen on KDE Wayland with stable frametimes, with the obvious exceptions being online match loading. PS3 arcade stick worked out of the box with Steam Input.
Shader compilation stutters seem to be greatly reduced compared to when I played the game on Windows 11. Minimal to no stutters in the character select screen, battle intros, stage transitions, and VS loading (incl. online). The Fallen Destiny stage would also crash with a DX12 error at random points on Windows 11, but on Linux I have not experienced this with High settings after hours of playing online.
Set resolution to "Original" in-game
Text SE causes significant stuttering and slowdown when enabled. Disabling fixes issue.
Text SE slowdowns are a side effect of RPG Maker VX Ace's inefficient audio engine. When Text SE is disabled in-game, game runs smoothly with no issues. Steam Cloud works fine. The game only natively supports XInput so Dualshock/etc will need to emulate XInput.
Sidenote: I'm the developer of this game. Please report any issues in the game's Steam forum!