
Amadeus
Published
Has to bypass dotnet launcher -- need to find config files for settings
Dotnet Launcher does not work, Need to rename the games AWVSSAO.exe to AWVSSAO_Launcher.exe and rename to launcher to AWVSSAO_Launcher.old Also game does not launch using native proton. Black screen opens and closes. Downloading and using Proton-5.2-GE-2 solves the issue and allows the game to launch.
Instructions to setup custom Proton versions:
Game launches and runs fine, although suffers significant cpu overhead as I was immediately cpu bound compared to Windows. So gpu limited to 30 - 40 frames at 1080p.
Multiplayer works as expected. HOWEVER, proton experimental has to bet set to the beta "bleeding-edge" variant. Keep in mind this will affect all games using Proton Experimental... It is known at this point that EAC support required more than just a dll update and toggling a switch. Some work had to be done with Proton. That work is still in progress and isn't in the main branch yet!
Maybe its because I'm on the latest kernel, and typically use Proton Experimental on everything. But, the game launched without issues or complaints. Disable Xbox Controller in the Controller settings of Steam for the Xbox Controller to be picked up properly. For online, as mentioned enable bleeding edge beta branch of Proton Experimental
Game Supports FSR. Getting about ~80 FPS at 3440 x 1440p with High Settings and FSR set to Ultra Quality. Performance will likely improve post launch day. However, given the type of game this is it is more than playable.
Works flawlessly using proton-ge. Have not tried proton experimental or latest official valve proton release.
Some issue requires disabling certain settings, however it does not impact visual quality much. Performance, I seem to be hitting a pretty hard CPU bottleneck (go figure right with a R3 1200 >_< I swear it is because I am waiting for Zen 2). Run using post 0.71 DXVK version. Furthermore, tesselation lead to significant performance loss. Yet again, might just be my cpu reaching its limits. I assume it is a cpu bottleneck due to similar performance at any quality setting and low (40%) utilisation on a 1070 ti getting anywhere from 19 - 100 fps although In villages I settle more around the mid 40's.
Game Does not work under proton. Native Civ V is broken on Manjaro and and requires LB_PRELOAD to work. View below:
Added LD_PRELOAD='/home/username/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so /usr/$LIB/libgcc_s.so.1 /usr/$LIB/libxcb.so.1 /usr/$LIB/libgpg-error.so ./libcxxrt.so /usr/lib32/libstdc++.so.6 /usr/lib32/libopenal.so.1' taskset -c 0-3 %command% to the steam launch settings.
If libopenal.so.1 is not in /usr/lib32, you may need to run sudo pacman -S multilib/lib32-openal after making sure multilib is enabled. This fix is mostly for Arch based system.