Digital Kitsune
Published
Menus are unreadable.
The menus don't render properly on he main menu.
Great 'zactronics' style game that is usable on the steam deck.
enabled turbo or bumpers for more resposive zooming.
Text does not scale when zooming, even when there is ample free space. (zoom out, text gets smaller, even when there is free space it could use if it increased the font size.)
Adding notes in game and changing soluion names requires the steam+x hotkey. Other than that, its very usable on the deck.
Very enjoyable, right out of the box!
Join code doesn't trigger keyboard, you have to do that manually.
Followed instructions listed Here to add mods. But I changed the version numbers to match what is the most up to date version of everything.
Took ~30 minutes to mod from scratch. Most of that time was generating a fresh wine directory and installing stuff like .net redistributables.
Only played in VR, but boy is it awsome.
Changed graphics settings in VR to max (or was it ultimate?) causing it to hang... (Kinda should have seen it coming.) Not marked as a bug since that would probably also cause a hang on windows.
At least it loads.
Got to the local lobby. headset model was underground but the game did render properly.
Main UI was with the headset model.
Controllers did not work.
Used Proton 4.2-9 as 4.11-9 does not load at all.
Proton-6.21-GE-2 GloriousEggroll
If you restart a segment multiple times it crashes. (But you can obviously just start the game again and start from the last save point.)
If a unity dialog pops up that means the game has crashed and you will need to kill and restart it from the last segment save.
You can't see the broadcast.
Game does not play the videos for any of the feeds. I think it gets stuck when you are supposed to make the broadcast go live, but I don't know since I can't see what's going on.
While the challenge mode is nice, it is impossible to load the story mode.
Game never gets to a save point. Unable to test.
Crashed at the explosion after the tutorial stage. (Black screen with siren audio looping) Challenge mode is fine.
All menu buttons except 'exit' don't do anything.
This is actually worse than the inability to play the tutorial level.
Game can't grab windows.
It can't detect / acquire windows to inject into the virtual environment. Rendering the software useless.
Several API's required log as stub. So I'm making a new GitHub issue.
Multiple Stub Calls. Doesn't capture any windows and doesn't create overlays.
Probably will never work, but I'll keep checking every 3 or so months.
Installed OpenJDK JRE from AdoptOpenJDK since the Oracle ones didn't want to install.
Crashed when trying to Shift-Tab to the steam menu.
It's not a fun game.
Campaign is unplayable.
Game will crash when closing.
3dMark doesn't run. Unable to play campaign since multiple missions require it.
Have had issues starting the game for no good reason. (Intermittent)
Got it to start once, then it stopped working.
Got into the main menu, got to select tutorial, then it hung. Restarts crash with a black screen and send me back home.
Game doesn't appear but the play button changes to "stop".
Seems the recent update has broken the game.
Unable to play past intro movie due to it not working.
Intro movie doesn't work leaving me unable to continue.
No issues, works fine.
Most time was spent on a 5+ year old laptop, the H/W specs, shown are not correct.
Launched in desktop mode, did not display in headset.
It does say right on the store page that it doesn't support linux.
Only 18 stub listings that I could see, in my log. May be less work to get this to work then virtual desktop...