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I got better performance out of WineD3D/OpenGL, my launch options as follows:
export PROTON_USE_WINED3D=1; %command%
I remember WineD3D was crashing in earlier versions, but seems either the developers fixed it, or proton fixed it, and now WineD3D is even doing better in my machine in this game.
Didn't manage to run using vulkan, had to be WineD3D, my launch options endup as follows:
export PROTON_USE_WINED3D=1; %command%
Ocassionally, the setting's screen, loads with the string text, instead of the actual text for the option it represents, which is fixed by re-opening the game. Also, the startup 'warning' is sluggy, but lasts like 30s to then present the fully functional game.
Didn't manage to run using vulkan, had to be WineD3D, my launch options endup as follows: export PROTON_USE_WINED3D=1; %command%
Ocassionally, the setting's screen, loads with the string text, instead of the actual text for the option it represents, which is fixed by re-opening the game. Also, the startup 'warning' is sluggy, but lasts like 30s to then present the fully functional game.
GE is only for the video cutscene on the intro.
If experienced slowness, like it was in my case, it is due to Vulkan, so change that to OpenGL/WineD3D with the launch option as follows:
export PROTON_USE_WINED3D=1; %command%