BURRITO BANDITO
Published
Dice Legacy
LowLevelFatalError on PopOS 20.04
Installs:Yes
Opens:No
Expected: Game to work without too much trouble (long shot, I know)
Actual:
- Game launched with TV color bars
- Error is prompted after a few seconds (error was typed, not pasted):
LowLevelFatalError [File:Unknown][Line: 339]
Direct3DDevice->CreateTexture2D(TextureDesc,SubResourceData,OutTexture2D) failed at C:/UnrealEngine/Engine/Source/Runtime/Windows/D3D11RHI/Private/D3D11Texture.cpp:534 with error E_INVALIDARG, Size=1024x1024 PF=2 Format=DXGI_FORMAT_B8G8R8A8_TYPELESS(0x0000005A), NumMips=10,Flags=D3D11-BIND_RENDER_TARGET D3D11_BIND_SHADER_RESOURCE D3D11_BOND_UNORDERED_ACCESS, Usage:0x0, CPUFlags:0x, MicFlags:0x1, SampleCount:0x1, SampleQuality:0x0, SubresPtr: 0x0000000000000000, SubresPitch:0, SubresSlicePitch:0
Proton 6.3-6
Distro:Pop!_OS 20.10
Kernel:5.11.0-7614-generic
RAM:24 GB
GPU Driver:4.6 Mesa 21.0.0
GPU:Intel Mesa Intel UHD 620 (KBL GT2)
CPU:Intel Core i7-8550U @ 1.80GHz
Proton 6.3-6
Distro:Pop!_OS 20.10
Kernel:5.11.0-7614-generic
RAM:24 GB
GPU Driver:4.6 Mesa 21.0.0
GPU:Intel Mesa Intel UHD 620 (KBL GT2)
CPU:Intel Core i7-8550U @ 1.80GHz